The Slave Lords have left you and your companions alone for the evening. Perhaps through the heroics of your dice throws you and your compatriots can escape their tyranny!
Description:
The Slave Lords have left you and your companions alone for the evening, off to wine and dine away from children such as yourselves. Freedom at last! Perhaps through the heroics of your dice throws you and your compatriots can escape the horrors of the Slave Lords? Ugh! Your dork of a brother and his friends are talking about wizards and nerdy things! So not cool! But that's ok! While your parents are out having dinner you can throw a totally rad party, at their expense of course! PARRRRTAAAYYYY! Journey back to the 80s and relive some of those childhood memories of gaming in the parents' basement. While the "Slave Lords" are away, the kids will play!
A blizzard blows up on the Great Plains and your train comes to a halt. As you wait out the storm something starts stalking you and the other passengers. Can you survive?
Description:
December 23, 1937 and you are aboard the Santa Fe Railroad's Super Chief. A blizzard blows up on the Great Plains and the train comes to a halt. As you wait out the blinding snows, something starts stalking you and the other passengers. Something...unnatural. Can you survive the storm?
Welcome, lucky contestants, to "Mortimer Mouse's Mythic Kingdom". You've worshiped "The Mouse" for years, and now that you've won a special all-access ticket, your devotion will finally pay off!
Description:
The world's top grossing family entertainment business has been top of the charts in cartoons, merchandise, animated films, and family theme parks for decades. You and your fellow contest winners have won the once in a life time prize of venturing inside the original "Mortimer Mouse Manor" (said to be the home of the iconic mascot "Mortimer Mouse") for a party and meet and greet with Mortimer and his faithful partner Minerva Mouse. Will the contestants find the fulfillment of all their childhood dreams in their beloved idol, or will it all come crashing down?
Cthulhu meets the Cold War in an ice locked mystery at the remote edge of our world and beyond.
Description:
The Arctic is part of the front line in the heart of the Cold War. So when an American airplane crashes, and Soviet sabotage is suspected; a hastily assembled team must find the crash site. But was what the airplane and its crew actually doing? Was it really sabotage that brought the plane down, and could your team contain a Soviet spy?
Stepping onto Blood Island is enough to drive one to madness, yet it is rumored that Captain Lowe buried hidden treasure beneath its red sands. What are you willing to risk to find out if it is true?
Description:
There always have been stories, whispers in the dark, rumors that hinted that the dark history of Flora Muerta was one stained in blood. Some members of the Brethren of the Coast, a brotherhood of pirates and privateers, have even taken to calling the island Blood Island, in grim honor of the countless murders that have supposedly taken place on its shores. Even the sands of the beaches are stained a rusty red, though it is only sailing superstition that says it is from blood. Setting foot on the island is enough to drive a man to madness, some claim. To be marooned on this island is one of the worst fates imaginable, which is why the rumor that the fabled Captain Lowe buried hidden treasure on this island so curious. Why would he bury valuable treasure on an island so cursed? Why disappear right after burying something so precious? How did he escape the island with his mind intact?
When an exiled Persian engineer can't find his daughter, it seems like a simple case. But little is what it seems where magics and technologies meet at the heart of two great empires.
Description:
In an ancient Babylon that never was, there are the Imru. Fixers, women and men who solve problems. When an exiled Persian engineer can't find his daughter, it seems like a simple case. But little is what it seems where magics and technologies meet in a conspiracy that goes to the heart of two great empires.
The Reign of Terror is done! For those who survived the guillotine, parties called Victim's Balls embrace decadence and life. What wonders and horrors will this party bring?
Description:
With the fall of Robespierre, the Terror is over. For those who survived the guillotine; parties called Victim's Balls embrace
decadence and life while remembering those lost. A few have been held around Paris. The one you've been invited to tonight; hosted by the mysterious and powerful Comte de Rochefort; will be something new. To be held at a unknown location; by a man who mocked the Tribunals and survived them all, with a guest list of those who lived through the heart of the Reign of Terror. You may tremble a bit as you prepare yourself; but no one with an invitation would miss whatever wonders or horrors tonight will surely see.
The Roman Senate meets to discuss matters of great importance, until strange events begin to occur outside its hallowed halls which cause them to fear for the future of Rome.
Description:
The Senate, that grand and glorious symbol of Rome, meets once again to discuss matters of great importance. With them are the wisest and wealthiest men and women of Rome, who have earned their place amongst the powerful Senators. When strange events begin occurring outside their hallowed halls, they find their lives and the very future of the great Roman Empire in jeopardy. As one of these revered Senators or honored consultants, can you help to fend of the strange occurrences and defend the honor and glory of Rome?
A gate has opened, but where & when it goes you cannot say. You've been seeking peace, an escape - is this your opportunity, or just another trap?
Description:
You got yourself trapped here with other enhanced beings and no matter what powers you bring to bear, you can't seem to find a way out. How did you get here? Why are you here? Where is here? And the most important question of all… How can you get home? Answer all these questions in this Cthulhu inspired adventure.
On the US/Mexican border, the HUGE new wall is causing quite a stir. When a greater threat arrives, can people on both sides work together to defeat it?
Description:
On the US/Mexican border, the HUGE new wall is causing quite a stir, and seems destined to divide people more than just geographically. When a greater threat arrives and threatens citizens of both countries, can people on both sides work together to defeat it? Find out in this Cthulhu inspired scenario!