When a text from a city ravaged by plague appears in the city of Babylon many of her powerful citizens want to know what it contains. Your job? Find out - without getting sick!
In an age of Alexander the Great that never quite was; where magic and information technology make things just a bit different than the world we know, plague is still more a threat than war ever was. So when a text from a city ravaged by plague appears, carried to the city of Babylon by a mysterious stranger, many of the powerful in Babylon want to know what it contains. Trade secrets? A remedy for plague? A warning from the gods? Your job? Find out, without getting sick!
The lab is on lockdown & you're trapped inside. What triggered the safety protocols & how will your team get out before the self destruct sequence activates?
Your research team has been doing important, confidential work in a small, private laboratory deep beneath the deserts of Nevada. Now you find yourselves on lockdown in the iso-lab, safety protocols engaged by someone, and with no way out. With only a few hours of life support and the clock ticking down to self-destruction, how will your team escape?
When the Elder Gods are away, the Servitors will play! Join your fellow servants as you seek freedom, worshippers of your own, or maybe just a nice latte at your favorite interdimensional coffee shop!
The Coffee Shop at the End of the Universe is a quiet little hang out at tbe flaming core of the Thubin star system, where lesser gods and servitor races come to forget their worries and just relax out from under the thumb (or tentacle) of their masters. Lately, though, trouble has been stirring. Some of the races aren't content to serve, some of the gods won't settle for being lesser, and there are rumors that HUMANS have infiltrated the shop. Come play a member of your favorite "lesser" Lovecraftian creation and decide whether to join the uprising or just sit back and watch the chaos unfold with a streaming cup of java!
At the triennial meeting of the most powerful witch families of Salem & a shadowy organization is trying to infiltrate into The Council. Will the witches uncover the traitors before it's too late?
It is the triennial meeting of the seven most powerful witch families of Salem, known as The Council. This year is special because it is the Bicentennial of The Council, making it not only about the usual business at hand, but also a celebration of the ancestors who made The Council what it is today. However, rumor has surfaced that a shadowy organization is trying to infiltrate into The Council and take it over, or at least subvert it for the organization’s own purposes. The Council is of course suspicious of not only the organizations that have long been friends of the council but also of the new witches, who are coming to beg admittance into this hallowed group. Will the infiltrators be found before the night is through? Or will The Council become another puppet in the organization’s web?
Stranded by a sudden blizzard, a group of disparate travellers discover they have things in common beyond the desire to survive the night.
Stranded by a sudden blizzard, a group of disparate travellers discover they have
things in common beyond the desire to survive the night. To do that, they'll need to understand those
connections, and learn what waits beside the lost highway in the depths of winter.
In 1958, a hastily assembled search team must reach the wreckage of a downed aircraft carrying secret information before the Communists do.
Above the Arctic Circle, the Cold War is less a metaphor, and more a logistical nightmare. In 1958, a hastily assembled search team must reach the wreckage of a downed aircraft carrying secret information before the Communists do. And what if one of the team is a Russian spy? And why did the airplane crash in the first place? Cold War intrigue meets the mythos in the most desolate of locations.
In the waning days of World War I, the crew of German U-66 has been tasked with a secret mission, one that may change the course of the war.
For the crew of a German U-boat, in the waning days of World War I, the
horrors of war have become commonplace. But now, the crew of U-66 has
been tasked with a secret mission, one that may change the course of the
war. To do that, they'll need to make sense of the mission; themselves,
and their boat, amidst hostile forces both human and otherwise.
You are cordially invited to attend the world-premiere of "Legend of Marlowe House," a documentary which captures a boarding school's history of ritualistic, occult murders.
You are cordially invited to attend the world-premiere of “Legend of Marlowe House” a documentary by the famed filmmaker, Harris Gamble. Shot on location, the documentary recounts the gruesome history of the former boarding school where a series of ritualistic occult murders took place in the late nineteenth century. Despite this sordid past, Marlowe house was converted into a lavish grand hotel and prime tourist attraction. Only a select few have been invited to the screening, so don’t be late! Ogilvie Pictures is already touting the film as the must-see documentary of 1953!