Plunge into the Foxloft on the hunt for a Lion's Mane, a rattling, petal-fringed predator among the waves of green and gold.
Description:
The Verdancy happened some centuries ago, a burst of growth & arbor which drank up the seas & ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, & other, stranger things. The Wildsea is a fiction-first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. The game will be taught & all materials provided. Come check us out on the show floor when you're done playing!
Plunge into the Foxloft on the hunt for a Lion's Mane, a rattling, petal-fringed predator among the waves of green and gold.
Description:
The Verdancy happened some centuries ago, a burst of growth & arbor which drank up the seas & ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, & other, stranger things. The Wildsea is a fiction-first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. The game will be taught & all materials provided. Come check us out on the show floor when you're done playing!
A library ship, The One-Armed Scissor, is a month overdue for docking at the spit of Three Masks. Your ship & crew is tasked with finding out why.
Description:
The Verdancy happened some centuries ago, a burst of growth & arbor which drank up the seas & ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, & other, stranger things. The Wildsea is a fiction-first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. The game will be taught & all materials provided. Come check us out on the show floor when you're done playing!
A library ship, The One-Armed Scissor, is a month overdue for docking at the spit of Three Masks. Your ship & crew is tasked with finding out why.
Description:
The Verdancy happened some centuries ago, a burst of growth & arbor which drank up the seas & ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, & other, stranger things. The Wildsea is a fiction-first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. The game will be taught & all materials provided. Come check us out on the show floor when you're done playing!
Soar high into the skies in an airship above the Wildsea or delve deep into the forest below in a submersible. The choice is up to you and your crew.
Description:
The Verdancy happened some centuries ago, a burst of growth & arbor which drank up the seas & ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, & other, stranger things. The Wildsea is a fiction-first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. The game will be taught & all materials provided. Come check us out on the show floor when you're done playing!
A raucous celebration of skill & passion that ends with a fatal leap into the nearest rift. How will your particular crew fare in the festivities?
Description:
The Verdancy happened some centuries ago, a burst of growth & arbor which drank up the seas & ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, & other, stranger things. The Wildsea is a fiction-first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. The game will be taught & all materials provided. Come check us out on the show floor when you're done playing!
There's a local legend concerning a sunken Writling salvaging ship, said to be carrying the very height of old-world wealth. Sounds like just the score your crew of dredgers has been looking for.
Description:
The Verdancy happened some centuries ago, a burst of growth & arbor which drank up the seas & ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, & other, stranger things. The Wildsea is a fiction-first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. The game will be taught & all materials provided. Come check us out on the show floor when you're done playing!
There's a local legend concerning a sunken Writling salvaging ship, said to be carrying the very height of old-world wealth. Sounds like just the score your crew of dredgers has been looking for.
Description:
The Verdancy happened some centuries ago, a burst of growth & arbor which drank up the seas & ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, & other, stranger things. The Wildsea is a fiction-first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. The game will be taught & all materials provided. Come check us out on the show floor when you're done playing!
A run-in with some old "friends" leaves the crew with one extra member: a young ektus carrying a firefly lamp. The spectral solstice is fast approaching and he just needs some help getting home.
Description:
The Verdancy happened some centuries ago, a burst of growth and arbor which drank up the seas and ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, and other, stranger things. The Wildsea is a fiction first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. We are debuting at Gen Con 2022 - the game will be taught and all materials provided. Come check us out at Entrepreneurship Alley at Booth 2329!
Plunge into the Foxloft on the hunt for a Lion's Mane, a rattling, petal-fringed predator among the waves of green-and-gold.
Description:
The Verdancy happened some centuries ago, a burst of growth and arbor which drank up the seas and ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, and other, stranger things. The Wildsea is a fiction first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. We are debuting at Gen Con 2022 - the game will be taught and all materials provided. Come check us out at Entrepreneurship Alley at Booth 2329!