A run-in with some old "friends" leaves the crew with one extra member: a young ektus carrying a firefly lamp. The spectral solstice is fast approaching and he just needs some help getting home.
Long Description:
The Verdancy happened some centuries ago, a burst of growth and arbor which drank up the seas and ate the salt within. You are a wildsailor, sailing chainprow ships across an ocean of trees, embodying the survivors of humanity, spider hiveminds, fungal folk, sluglike post-humans, and other, stranger things. The Wildsea is a fiction first RPG that uses d6s as the primary conflict resolution mechanic, similar to Blades in the Dark or the Mutant Year Zero system. We are debuting at Gen Con 2022 - the game will be taught and all materials provided. Come check us out at Entrepreneurship Alley at Booth 2329!
Event Type:
RPG - Role Playing Game
Game System:
The Wildsea
Rules Edition:
1st
Minimum Players:
2
Maximum Players:
4
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)