You and your team need to work together to create the best fireworks show. It's easy - you just have to work together to stack the cards by color and number. The only problem? You can see everyone else's hand, but not your own! New and experienced players welcome!
A Press-Your-Luck card game. You're a thief stealing secrets from a corporate facility. The alarm wails as you advance, bringing you closer to valuable loot but farther away from escape!
Description:
You are an operative looking to steal the most data from a secure facility and make it out before the alarm reaches 99. The facility is set up by sequential cards. As you enter a room, the card is flipped over. Now you must deal with NPCs, blow tech locks, collect data and deal with other operatives looking to do the same. The thief that outsmarts their counterparts by holding the most data and making it out of the facility before security shows up wins and gets to brag about it at the pub later.
A quick trick-taking card game where you are a martial artist who has mastered combat using the elements & engages in a thrilling battle to determine who is the ultimate ninja master!
Description:
In San, Ni, Ichi game cards represent attacks aligned with 3 different elements (fire, water, and wood). Each element is strong against one and weak against the other, forming a rock-paper-scissors arrangement. The cards also have numbers on them that represent the strength of the attack. Players start out with a hand of cards and during a round take turns playing cards on other players, forming a stack. Cards placed on the stack must adhere to the strength/weakness rules (that is, a card can only be played on top of a card if it "beats" that element). At the end of the round the player with highest-numbered card showing takes their whole stack and adds it to their damage pile, and the next round begins. At the end of several rounds the player with the least damage is declared the ninja master and overall awesome person (also known as The Winner).
Have you played Ticket to Ride & want to learn a more strategic game with aspects of auction & resource management? Try this highly rated Euro style board game.
Description:
The objective of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities.
Are you an evil genius? This board game allows you to play a mad scientist, conduct corporate espionage, & build inventions to take over the world. Nefarious is a short game with reasonable rules.
Paracosm Press' party game to help discover weird & fun voices that you can use at the table. Come be an uncomfortably sexy lich king or a kobold down a well.
In the dark past, nations fought wars to settle conflicts - but no longer. Instead, we create monsters out of Play-Doh & have them settle our differences by fighting in the Monster Battle Arena!
Description:
In the dark past, we fought wars to settle conflicts between nations. But no longer do we wage barbaric fights. The human race has evolved. Instead, we create monsters out of Play-Doh and have them settle our differences by fighting in the Monster Battle Arena! (Hey, it’s better than guns and stuff.) Build your monster with actual Play-Doh, fight in the arena, and lead your nation to victory! Based on the venerable Clay-O-Rama rules, you’ll take a role as a country with a grievance. Then you'll create a fist-sized monster out of Play-Doh (which is provided). Depending on how you build it, your monster will have different kinds of speed, attacks, and special powers. Finally, you'll enter your monster into the arena and have them all fight to see who wins!