The city states of Tilia, far from chaos and the Empire, shielded from both by mountains. A perfect place to hide from the chaos incursions of the north, or is it? Not all chaos threats come in the form of a raging horde. This adventure is for newcomers to the Warhammer Fantasy World 2.0 and will scenario will provide instruction on game play.
The city states of Tilia, far from chaos and the Empire, shielded from both by mountains. A perfect place to hide from the chaos incursions of the north, or is it? Not all chaos threats come in the form of a raging horde. This adventure is for newcomers to the Warhammer Fantasy World 2.0 and will scenario will provide instruction on game play.
You have been called to defend the honor of your Prime Plane! You are the champions chosen to fight for the survival of all that lives and breathes! Fight in the Arena of Champions for the right to survive! This is a dual to the death for two groups of characters! Last one standing wins!
You have been called to defend the honor of your Prime Plane! You are the champions chosen to fight for the survival of all that lives and breathes! Fight in the Arena of Champions for the right to survive! This is a dual to the death for two groups of characters! Last one standing wins!
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
Travelers say the people of Hoagiesville have changed, that outsiders are no longer welcome there and the town has built a wall to isolate itself from the rest of the world. The High Council in Lazlo is worried about this once friendly town, and has dispatched a unit of commandos to investigate the problem. Can they solve the riddle?
Something has gone terribly wrong. Your expedition is in disarray, your companions are unfamiliar to you, and these dark woods are like nothing you've ever seen. But the most pressing question is this: Who am I? Thankfully your guide seems to know what he is doing. There is no time to waste; whatever you came here to accomplish must be done quickly. Game Keepers: Tim Ryan and David Wolfe.
Something has gone terribly wrong. Your expedition is in disarray, your companions are unfamiliar to you, and these dark woods are like nothing you've ever seen. But the most pressing question is this: Who am I? Thankfully your guide seems to know what he is doing. There is no time to waste; whatever you came here to accomplish must be done quickly. Game Keepers: Tim Ryan and David Wolfe.