Don’t Let Them Hear the Dice Roll—Writing RPG Fiction
Title:
Don’t Let Them Hear the Dice Roll—Writing RPG Fiction
Year:
2012
Original Order:
5834
Game:
2012-SEM1233589
Group:
Writer's Symposium
Short Description:
When writing game-related fiction, how do you stay true to the game without letting the reader hear the dice roll? Learn the tricks of the trade from our panel of RPG industry veterans.
Long Description:
Writing fiction for RPGs can be a tricky business. How do you capture the spirit of the game without getting hemmed in by it? What are the rules for playing in a shared world? And how do you write for worlds with decades of real-world history and still get it right? Our panel of veteran game related fiction authors have the answers!
Event Type:
SEM - Seminar
Minimum Players:
1
Maximum Players:
100
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before)
Materials Provided:
No
Duration:
1
Game Master Names:
Dave Gross, Richard Byers, Erik Scott de Bie, James Sutter