Is it possible to achieve a higher state of role-playing involvement? Erick Wujcik will present strategies, procedures, and conventions, in an attempt to perfect the process of game mastery.
Tracy Hickman explains the basics of dungeon and adventure design & getting your design published. Specific examples of techniques will be discussed in a question and answer format.
TSR’s TOP SECRET/SI world grows every day. Why was it created? How did it grow to such vast proportions? Where are the WEB and ORION Foundation going in the future? Don’t miss it!
The RTG staffers talk about new developments, old developments, total trivia & answer any questions you can come up with, especially concerning MEKTON and TEENAGERS FROM OUTER SPACE.
The hiliarious game of “Orc-bashing-betraying- rampaging & global supremacy” will be presented by its tribal designer and stalwart humanoid play-testers. Bruce Heard, Orc-Commander.
Your rock band has been shanghaied to the end of time by the Professor, one of the Time-Boreds. Your mission: Save Earth from robotic marauders who conquer with mind-numbing elevator music!
Freelance game designer and pundit Ken Rolston expounds on the Art of Publishing FRP Game Stuff, illustrating freely from years of experience with the gaming giants. Presented by Games Workshop.
A look at the old favorite games and game companies that died before their time (or
should’ve went sooner). Re-experience the death throes of countless games and the ones that should be!
Discuss what’s important to know about the PC or the NPC you play. Six stats do not a character make! Hosted by John Wheeler, Peter Rice, Greg Poehlein, Len Lakofka, and Guy McLimore.