While people die from the Red Death plague, Prince Prospero is holding a masquerade ball within the safety of his castellated abbey. But attendees will soon learn death cannot so easily be avoided.
Description:
Players are guests at Prince Prospero's lavish masquerade. But some players serve the Red Death and are eliminating others by getting them cast out of the party or killed. The other team must cast the Red Death out of the party before too many succumb to the plague. Players use ability cards that can kill, search, rob, vote on, cast out or even zombify other players. Victory is achieved by effective use of these abilities along with team coordination and social guile to manipulate the party for your team’s favor. Cast out of the party? Maybe you can bribe your way back in. Dead? Perhaps a necromancer can make you 'undead.' With an infinite number of unique ability combinations and social dynamics, every game is different. An average game takes about an hour, so there will be time for multiple games.
While people die from the Red Death plague, Prince Prospero is holding a masquerade ball within the safety of his castellated abbey. But attendees will soon learn death cannot so easily be avoided.
Description:
Players are guests at Prince Prospero's lavish masquerade. But some players serve the Red Death and are eliminating others by getting them cast out of the party or killed. The other team must cast the Red Death out of the party before too many succumb to the plague. Players use ability cards that can kill, search, rob, vote on, cast out or even zombify other players. Victory is achieved by effective use of these abilities along with team coordination and social guile to manipulate the party for your team’s favor. Cast out of the party? Maybe you can bribe your way back in. Dead? Perhaps a necromancer can make you 'undead'. With an infinite number of unique ability combinations and social dynamics, every game is different. An average game takes about an hour, so there will be time for multiple games.
The era of the wild west is fading. there are many who live on the last frontier, some head back east. but what happens when a bunch of very different people are put into train car for hours?
Star Trek: Deep Space Ten - Far Beyond the Pale Moonlight
Summary:
Paranoia, Intrigue, Romance, & War. Once more unto the breach, dear friends! Once more!
Description:
In the last days of the Dominion War, the Federation, Klingon and Romulan leaders convene to plan their final offensive: the invasion of Cardassia. While the admirals strategize, the politicians plan for tomorrow and eye each other with suspicion. Victory is close at hand, but today’s allies may become tomorrow’s rivals. Join us for our third and final Deep Space Nine LARP. Pre-generated characters, secrets and powers, and light mechanics. Costuming is encouraged but not required! Knowledge of Star Trek: DS9 is optional. If you know the difference between a Klingon and Vulcan, you know enough to play. Reserve a character with our online character survey. Extra characters are available, so email us or visit our Facebook page if you want to play but don’t snag a ticket.
What starts off as a family fun cruise turns upside down when pirates attack the SS Mitchom and kidnap the children. It is up to the stuffed animals to safe the day.
Description:
A beginner larp for children where they'll be able to have fun, use teamwork to solve puzzles, and have an interactive experience. Parents are welcome to play and must stay for the experience (we're not a licensed daycare). Stuffed animals will be provided.
What starts off as a family fun cruise turns upside down when pirates attack the SS Mitchom and kidnap the children. It is up to the stuffed animals to safe the day.
Description:
A beginner larp for children where they'll be able to have fun, use teamwork to solve puzzles, and have an interactive experience. Parents are welcome to play and must stay for the experience (we're not a licensed daycare). Stuffed animals will be provided.
What starts off as a family fun cruise turns upside down when pirates attack the SS Mitchom and kidnap the children. It is up to the stuffed animals to save the day.
Description:
A beginner larp for children where they'll be able to have fun, use teamwork to solve puzzles, and have an interactive experience. Parents are welcome to play and must stay for the experience (we're not a licensed daycare). Stuffed animals will be provided.
What starts off as a family fun cruise turns upside down when pirates attack the SS Mitchom and kidnap the children. It is up to the stuffed animals to safe the day.
Description:
A beginner larp for children where they'll be able to have fun, use teamwork to solve puzzles, and have an interactive experience. Parents are welcome to play and must stay for the experience (we're not a licensed daycare). Stuffed animals will be provided.
A zombie-like outbreak on your plane caused it to crash in a frigid mountain range. You & the other survivors must now take what you can & try to make it back to civilization. Can you survive?
Description:
This is a homebrew rule system, so I don't expect players to know how to play this game. However, I would highly recommend that players be experienced at LARPing or at least have the interest in giving the experience their all, as the core of this game will focus around player and group decisions.
A zombie-like outbreak on your plane caused it to crash in a frigid mountain range. You & the other survivors must now take what you can & try to make it back to civilization. Can you survive?
Description:
This is a homebrew rule system, so I don't expect players to know how to play this game. However, I would highly recommend that players be experienced at LARPing or at least have the interest in giving the experience their all, as the core of this game will focus around player and group decisions.