Redesigning Board Games for Instructional Purposes
Title:
Redesigning Board Games for Instructional Purposes
Year:
2022
Original Order:
3606
Game:
2022-WKS22205426
Group:
Prof Joe Games
Short Description:
We will play a well-designed game (e.g. Pandemic), study its mechanics, then design an instructional variant of that game. For educators, training managers, and learning game designers.
Long Description:
Are you a teacher, training manager, content designer or learning game designer? We’re going to play a well-designed commercial board or card game (e.g. Pandemic, Red7, Forbidden Island) for 45 minutes. Next, we will study reference cards I created that meticulously examine how the game might be modified to teach any school or workplace instructional goal (or to visualize a problem). Finally, you will pick such a goal, and together with the other smart people on your team, brainstorm a new learning game inspired by the game you just played. You will walk away with several ideas for enhancing your own instruction. Led by a professor of game-based learning pedagogy. (If you joined us last year, you will have first priority to try another game this time.) If you'd like to see pictures and info about this 3-hour event from previous years, visit our website.
Event Type:
WKS - Workshop
Minimum Players:
4
Maximum Players:
28
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)