The baron's son has been kidnapped by bandits and is being held for ransom. Now he's looking to hire a band of heroes to come in and save the day.
Long Description:
At first glance, this is a straightforward adventure involving taking down a keep of bandits. However, the adventure will be run twice; each time with a unique group composition that will drastically change the adventure.
The group will be able to experience two of the following three:
● All Fighters: The lord doesn’t want to negotiate, so he hires a group of mercenaries to take them out.
● All Thieves: The lord doesn’t want word about the kidnapping getting out, so he hires a group of specialists to break in, and break the son out.
● All Socialites: The lord suspects that the bandits may be backed by one of his rivals, so he hires a group to infiltrate the keep, learn who it is, and get his son out.
There will be spellcasting and clerical character options as well.
Event Type:
RPG - Role Playing Game
Game System:
Bonfire
Rules Edition:
1st
Minimum Players:
2
Maximum Players:
5
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)