Join the crew of the U.S.S. Philip K. Dick where no one ever wanted to go before – inside their own minds. Battling both fear and absurdity, help a desperate people save themselves from annihilation.
Long Description:
During a routine diplomatic mission to a planet applying for Federation membership, the crew of the U.S.S. Philip K. Dick find themselves up against a mind-bending force where time and space have no meaning at all. While the people of the planet crumble in chaos, the crew must venture into their own minds and confront their worst fears to find the meaning behind it.
Event Type:
RPG - Role Playing Game
Game System:
Star Trek Adventures
Rules Edition:
1st
Minimum Players:
4
Maximum Players:
6
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)