A friend of McCall's president has asked you to rescue his daughter from a cult, which seems like a job for the A-team, not the Special Claims Division. So why does this fall under YOUR jurisdiction?
Long Description:
Nelson Robinson, a friend of McCall International's president Michael George has asked your team for help in rescuing his daughter, who is being held prisoner by a cult in rural California. It seems like a simple ‘snatch and grab,’ but more like a case for The A-Team not the Special Claims Division. So why YOUR team…and what makes this cult so 'weird, strange, or out-of-the-ordinary?' Join Blade Runner Press for this new storyline that will challenge your view on reality itself.
Event Type:
NMN - Non-Historical Miniatures
Game System:
Endless Terrors
Rules Edition:
2nd
Minimum Players:
4
Maximum Players:
10
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)