Each player brings a 150 point list that has no unique pilots or upgrades for either the Imperials or Rebels. Any legal ships for your faction are ok. Rebels must pay the cost for proton torpedoes.
Long Description:
At the start of the game, each player will be assigned one of the following Quickbuild Pilots to their list: Rebels- Luke Skywalker, Wedge Antilles, Biggs Darklighter, Jek Porkins, or Dutch Vander; Imperials- Darth Vader, Wampa, Iden Versio, Howlrunner, or Valen Rudor. Please bring all of the items necessary to add one of them to your build. Rebels must pay the point cost for proton torpedoes. Restrictions: no bomb upgrades; no medium or large base ships are allowed to enter the trench. They may be used in your build, but they may not use their action to enter the trench.
Event Type:
NMN - Non-Historical Miniatures
Game System:
X-Wing Miniatures
Rules Edition:
2nd
Minimum Players:
2
Maximum Players:
10
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)