Agents of the cult-busting Department 29 help with a prohibition bust, but find clues leading to a masquerade party where everything is not as it seems. 1932 Pulp.
Long Description:
The Bureau of Investigation has a crack team of agents making up the cult-busting Department 29. Helping with a prohibition bust, the agents find clues that the funds are propping up a cult leader, the Red Viper. Following a lead, they end up at a booze-soaked charity masquerade where all is not what it seems. Can the investigators avoid the diabolical traps the Red Viper has set for them, unmasking him for the final arrest? Set in 1932 Pulp Cthulhu, pre gens provided. Only Call of Cthulhu 7th edition rule knowledge is needed. The rules for Pulp Cthulhu will be taught at the table.
Event Type:
RPG - Role Playing Game
Game System:
Pulp Cthulhu
Rules Edition:
7th
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
Some (You've played it a bit and understand the basics)