A late night phone call. A red-eye flight. And now, a small truck stop on the edge of the desert, where Mr. Verity, your connection to the Ordo, waits for you once more.
Long Description:
You are agents of the Ordo. You defend rational reality from the sabotage of the crazed Esoterrorists and their supernatural allies in the Outer Dark. Your contact with the Ordo is through Mr. Verity. He calls you when you're required, tells you what must be done. He's never steered you wrong. Even when he's sent you into the very maw of hell, even when you've had to sacrifice sanity and hope, you've always been able to trust Mr. Verity. A late night phone call. A red-eye flight. And now, a small truck stop on the edge of the desert, where Verity waits for you once more.
Event Type:
RPG - Role Playing Game
Game System:
The Esoterrorists
Rules Edition:
2nd
Minimum Players:
4
Maximum Players:
6
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)