The nuptial ball for the Duke's heir is tonight. You don't care for the young couple, but you have a plan to steal the bride's jewels. A night of deception, body doubles, & betrayal awaits!
Long Description:
Engagements between families in the high nobility are always the source of major social events, and this is no different. A ducal heir, and a darling young lady entering her prime...it was bound to happen eventually, and you and your fellows have been planning long and hard for the occasion. After months of social positioning, a few small bribes, and long night plotting over port with a changeling friend adept at illusions, your plan to swap a body-double in for the girl so you can calmly and quietly make off with the absolute fortune in her family's jewelry she'll be wearing at her nuptial ball. There's risk, certainly, but no one will be hurt, and none shall be the wiser...it will be an excellent reward for to end an evening's entertainment. No prior experience with the Clockwork: Dominion roleplaying game is required. All play materials will be provided.
Event Type:
RPG - Role Playing Game
Game System:
Clockwork: Dominion
Rules Edition:
1st
Minimum Players:
4
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)