A rogue Esoterrorist has developed a hallucinogenic drug that opens the minds of its users to the horrors of the Outer Dark. It cost him his soul. Do the Ordo Veritatis agents help him get it back?
Event Type:
RPG - Role Playing Game
Game System:
The Esoterrorists
Rules Edition:
2nd
Minimum Players:
4
Maximum Players:
6
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)