The House of the General Concolation is the home of a secret society, tasked with protecting magic. When Emissaries from another House arrive, they must decide what to do with these interlopers.
Long Description:
The House of the General Concolation is doing very well these days. Home of a secret society known as the Arcanum, tasked with protecting the magic and secrets of Indianapolis, the House operates in Secret and enjoys some of the most powerful dimensional gateways in the Midwest. When Emissaries from a powerful East Coast Chapter House arrive with a bargain, the Magicians of the House of the General Concolation must decide what to do with these strange interlopers.
Event Type:
LRP - LARP
Game System:
Chronos
Rules Edition:
1st
Minimum Players:
15
Maximum Players:
30
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)