Time travelers compete against each other as they fight to escape a rupture in time. Tactically refuel your time machine while stopping other players from refueling theirs 1st.
Event Type:
CGM - Non-Collectible / Tradable Card Game
Game System:
Control
Rules Edition:
1st
Minimum Players:
4
Maximum Players:
16
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)