A variant for up to 16 players. When your people go into decline, you must seek out new territories on other boards!
Long Description:
Turns will be timed by a Master Time Keeper and play is simultaneous at each table. Movement between tables is required when your people go into decline, so be ready to move when necessary. This event features components from Small World and will have referees on-hand to answer rules questions and manage the flow of the game. Recommended for experienced players of Small World.
Event Type:
BGM - Board Game
Game System:
Small World
Rules Edition:
Atlantis
Minimum Players:
3
Maximum Players:
16
Age Required:
Teen (13+)
Experience Required:
Some (You've played it a bit and understand the basics)