You and your allies are attempting to rescue/capture what's left of the USS Intrepid.
Long Description:
While on a patrol near the Klingon border, the USS Intrepid, suffered a suspicious and near catastrophic explosion. Forcing the crew to jettison its secondary hull (along with the warp drive) she now limps back home. Federation forces, after receiving her distress signal, are now rushing to her aid. The Klingons, however have other ideas.
Event Type:
NMN - Non-Historical Miniatures
Game System:
Federation Commander
Rules Edition:
6th
Minimum Players:
4
Maximum Players:
8
Age Required:
Teen (13+)
Experience Required:
Some (You've played it a bit and understand the basics)