Running an evil-aligned game can be tough, but for the third year, we're here to help. We'll discuss evil PCs, social interactions with sociopaths, and avoiding party infighting.
Long Description:
Five years ago, Josh Long started a 3.5 D&D campaign with one rule: All player characters had to be evil aligned. That has created a lot of problems and opportunities that aren't covered in the rule books. The group's solutions have led to a game that is more flexible, rewarding, and challenging than a traditional good aligned campaign. We're back to shed light on another year's worth of adventure and advancement, and to share our hard-earned experience on what works and what does not when running an evil themed role playing game and podcast. This campaign, Evil is as Evil Does, has been a really rewarding one for us, and we hope to encourage more gaming groups to try an evil setting. We'll explain why it can be so good to be so bad.
Event Type:
SEM - Seminar
Minimum Players:
1
Maximum Players:
150
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)