In 220AD Hadrian's Wall & the legions guard the northern frontier of the
Roman Empire. But somehow it falls to you, the local initiates of Mithras,
to protect it against supernatural danger.
Long Description:
It is 220AD and Hadrian's Wall in Britannia guards the northern frontier of the mighty Roman Empire. The legions and auxiliaries (along with the Wall itself) protect the citizenry from attacks by the hostile tribes, but only some enlightened few know that there are graver threats lurking among the dark forests and trackless marshes beyond the border. Those few are yourselves, the local initiates into the Mysteries of Mithras, and you have been entrusted with protecting the region from supernatural danger. You've never had to do much more than propitiate a few angry river spirits in the past, but recently a number of disappearances and unexplained grisly deaths have occurred and the auguries are telling you that something very bad is about to happen...
Event Type:
RPG - Role Playing Game
Game System:
Call of Cthulhu
Rules Edition:
6th
Minimum Players:
4
Maximum Players:
6
Age Required:
Mature (18+)
Experience Required:
Some (You've played it a bit and understand the basics)