Dead isn't dead-not anymore. War clans clash in epic fantasy adventures while the world is overrun by bloodthirsty revenants.
Long Description:
Dead isn’t dead—not anymore. The WitchBorn® is a new tabletop skirmish game of vast scope based on simple mechanics. • Learn how to play the Quick Start adventure battling other war clans for a rare treasure, while WitchBorn revenants seek your warrior’s warm, fresh blood. • The WitchBorn phone app controls the game. It features an impressive variety of encounters and rich storytelling usually only found in roleplaying games. It assures no two games ever play the same. • After the adventure, we’ll show how your war clan roster fits into a campaign. Learn how to update your roster when your warriors earn new skills, buy more powerful equipment, or uncover rare artifacts. Your war clan improves with every adventure in a way that no other game of this sort allows. • And check out the game beforehand at witchborn.com
Event Type:
NMN - Non-Historical Miniatures
Game System:
The WitchBorn
Rules Edition:
1st
Minimum Players:
2
Maximum Players:
12
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided:
Yes
Duration:
2
Game Master Names:
Cory Kammer, Rob Farrington, Zachary Kammer, Chuck Harris