1/2400 naval: Alternate 1930s - War breaks out! The Union wants to liberate Cuba from the grasp of the New South. The Southern States & their allies do their best to stop this.
Event Type:
HMN - Historical Miniatures
Game System:
Victory at Sea
Rules Edition:
modified 2nd
Minimum Players:
4
Maximum Players:
8
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)