The Hogfather is missing and the loosed belief sloshing around Ankh-Morpork creates… small gods. A group of newbie gods have until dawn, scrambling to gather enough belief to become true deities.
Long Description:
In a distant and second-hand set of dimensions, in an astral plane that was never meant to fly, the curling star-mists waver and part… It is Hogswatchnight in the city of Ankh-Morpork, celebrating the winter solstice when the Hogfather travels the Discworld delivering gifts to children. But this particular Hogswatch, Hogfather is, well, missing, and the extra belief sloshing around has created - you. As a group of brand new underpowered gods, you have until dawn to gather enough belief to become permanent and join the other deities in Dunmanifestin. Your powers aren’t exactly Disc-shattering, however, and maybe you're not the only hunters. Humor and role-playing emphasized, knowledge of Discworld not requisite.
Event Type:
RPG - Role Playing Game
Game System:
HERO System
Rules Edition:
6th
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)