You've been sold as a slave to a ghostly witch in her decrepit mansion. Whatever she wants with you, you know it can't be good. Will you escape, or vanish into the mansion like so many before you?
Long Description:
You've been having a rough year. Darkspawn, rain, more darkspawn, mud, and then you were captured by slavers. The slavers do an okay job keeping the darkspawn away, but the rain and mud are still your constant companions. Now you're being led into a decrepit mansion at the edge of the Kocari Wilds. You've heard that a ghostly witch haunts the mansion, but her gold is solid enough to buy a yearly allotment of slaves. Every year, the slave caravan stops here, and every year a hooded figure comes out and chooses which slaves will accompany him into the ghost's mansion. The hooded figure pointed at you. And a few others. Will you be able to escape, or will you vanish, never to be seen or heard from again, like so many others before you?
Event Type:
RPG - Role Playing Game
Game System:
Dragon Age
Rules Edition:
1st
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)