A worker-placement board game where each player is trying their best to rid the star system of Trobils (space pests).
Description:
You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done. For every Trobil card you capture, you gain victory points. The player with the most points at the end wins.
A worker-placement board game where each player is trying their best to rid the star system of Trobils (space pests).
Description:
You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done. For every Trobil card you capture, you gain victory points. The player with the most points at the end wins.
A worker-placement board game where each player is trying their best to rid the star system of Trobils (space pests).
Description:
You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done. For every Trobil card you capture, you gain victory points. The player with the most points at the end wins.
A worker-placement board game where each player is trying their best to rid the star system of Trobils (space pests).
Description:
You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done. For every Trobil card you capture, you gain victory points. The player with the most points at the end wins.
A worker-placement board game where each player is trying their best to rid the star system of Trobils (space pests).
Description:
You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done. For every Trobil card you capture, you gain victory points. The player with the most points at the end wins.
A worker-placement board game where each player is trying their best to rid the star system of Trobils (space pests).
Description:
You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done. For every Trobil card you capture, you gain victory points. The player with the most points at the end wins.
A worker-placement board game where each player is trying their best to rid the star system of Trobils (space pests).
Description:
You play a Trobil Hunter - flinging the space vermin into the star, and dealing with unsavory folk just to get the job done. For every Trobil card you capture, you gain victory points. The player with the most points at the end wins.
An epic worker placement game set in a once lost magical world. Giant elemental monsters roam while dragons, wizards and warriors battle for dominance over 8 elemental realms.
Description:
Players control unique factions seeking to adventure, battle, grow in power and ultimately dwell Eldervale, shaping it to their vision. Dwellings of Eldervale blends worker placement, area control, engine building and unique worker units. Players take turns placing a worker in Eldervale or regrouping and activating their tableau of adventure cards. Action spaces include realms key to power: a summoning portal, an ancient mill, the lost fortress, deep dungeons, and a crumbling mage tower and the elemental lands of Earth, Air, Fire, Water, Light, Dark, Order and Chaos! Magic cards grant spells, quests and prophecies to players.
An epic worker placement game set in a once lost magical world. Giant elemental monsters roam while dragons, wizards and warriors battle for dominance over 8 elemental realms.
Description:
Players control unique factions seeking to adventure, battle, grow in power and ultimately dwell Eldervale, shaping it to their vision. Dwellings of Eldervale blends worker placement, area control, engine building and unique worker units. Players take turns placing a worker in Eldervale or regrouping and activating their tableau of adventure cards. Action spaces include realms key to power: a summoning portal, an ancient mill, the lost fortress, deep dungeons, and a crumbling mage tower and the elemental lands of Earth, Air, Fire, Water, Light, Dark, Order and Chaos! Magic cards grant spells, quests and prophecies to players.
An epic worker placement game set in a once lost magical world. Giant elemental monsters roam while dragons, wizards and warriors battle for dominance over 8 elemental realms.
Description:
Players control unique factions seeking to adventure, battle, grow in power and ultimately dwell Eldervale, shaping it to their vision. Dwellings of Eldervale blends worker placement, area control, engine building and unique worker units. Players take turns placing a worker in Eldervale or regrouping and activating their tableau of adventure cards. Action spaces include realms key to power: a summoning portal, an ancient mill, the lost fortress, deep dungeons, and a crumbling mage tower and the elemental lands of Earth, Air, Fire, Water, Light, Dark, Order and Chaos! Magic cards grant spells, quests and prophecies to players.