In a race against time, or more accurately giants; you fave the legendary tower of Durlag Trollkiller. Said to be guarded by magic and mechanism; will you be the first to capture it's treasures?
Description:
A Four-Hour Adventure for 11th – 16th level Characters. Part one of two.
In a race against time, or more accurately giants; you fave the legendary tower of Durlag Trollkiller. Said to be guarded by magic and mechanism; will you be the first to capture it's treasures?
Description:
A Four-Hour Adventure for 11th – 16th level Characters. Part one of two.
In a race against time, or more accurately giants; you fave the legendary tower of Durlag Trollkiller. Said to be guarded by magic and mechanism; will you be the first to capture it's treasures?
Description:
A Four-Hour Adventure for 11th – 16th level Characters. Part one of two.
In a race against time, or more accurately giants; you fave the legendary tower of Durlag Trollkiller. Said to be guarded by magic and mechanism; will you be the first to capture it's treasures?
Description:
A Four-Hour Adventure for 11th – 16th level Characters. Part two of two.
In a race against time, or more accurately giants; you fave the legendary tower of Durlag Trollkiller. Said to be guarded by magic and mechanism; will you be the first to capture it's treasures?
Description:
A Four-Hour Adventure for 11th – 16th level Characters. Part two of two.
In a race against time, or more accurately giants; you fave the legendary tower of Durlag Trollkiller. Said to be guarded by magic and mechanism; will you be the first to capture it's treasures?
Description:
A Four-Hour Adventure for 11th – 16th level Characters. Part two of two.
You're called upon to rescue a band of dwarven soldiers & resolve the growing tensions of a nearby town & their giant neighbors.
Description:
A group of dwarven soldiers are besieged in the Ice Spire Mountains. Will you be able to rescue the them and their precious cargo?
Then investigate the growing tensions between the nearby town of Stagwick and neighboring giants.
4hr adventure for characters level 5-10
A group of adventurers has been assembled by someone called SEER. Job's simple, accompany a caravan with a very special cargo destined for the Shrine of Axes in Parnast - & then? FEASTING!
Description:
Caravans are having a difficult time getting through to Parnast via the Black Road.
Organized attacks by orcs and other monstrous humanoids working in concert with one another have folks baffled.
SEER has sent her emissary Hsing, to task your group to accompany a caravan with a very special cargo destined for the Shrine of Axes in Parnast, and to figure out who is responsible.
Followed by:
Raggnar Redtooth, who previously conspired with dragon cultists, is trying to restore his reputation in Parnast by sponsoring a feast.
There is just one thing he needs, meat for his feast. Game is supposed to be plentiful in the Weathercote Wood.
Two adventures for 1st-4th Level Characters
When the lighthouse of Sokol Keep goes mysteriously dark rumors begin to flurry about the city. Riches, glory, & adventure await.
Description:
Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In Phlan, rumors circulate that something ancient was uncovered in th egrounds beneath the keep, dating to before the clerics of Tyr built the small fortress. Uncover the secrets of Sokol Keep!