Learn to play this 2-player abstract strategy game with stacking and movement mechanics, with play options from calm to competitive.
Description:
Described by Patrick Rothfuss and then given life in 2016 by James Ernest, Tak is a connection game with multiple win conditions that quickly goes from flat to 3D with stacking mechanics. Various board sizes allow game length and complexity adjustment for a night at the pub to PhD levels of study.
Learn to play this 2-player abstract strategy game with stacking and movement mechanics, with play options from calm to competitive.
Description:
Described by Patrick Rothfuss and then given life in 2016 by James Ernest, Tak is a connection game with multiple win conditions that quickly goes from flat to 3D with stacking mechanics. Various board sizes allow game length and complexity adjustment for a night at the pub to PhD levels of study.
Learn to play this 2-player abstract strategy game with stacking and movement mechanics, with play options from calm to competitive.
Description:
Described by Patrick Rothfuss and then given life in 2016 by James Ernest, Tak is a connection game with multiple win conditions that quickly goes from flat to 3D with stacking mechanics. Various board sizes allow game length and complexity adjustment for a night at the pub to PhD levels of study.
Learn to play this 2-player abstract strategy game with stacking and movement mechanics, with play options from calm to competitive.
Description:
Described by Patrick Rothfuss and then given life in 2016 by James Ernest, Tak is a connection game with multiple win conditions that quickly goes from flat to 3D with stacking mechanics. Various board sizes allow game length and complexity adjustment for a night at the pub to PhD levels of study.
Learn to play this 2-player abstract strategy game with stacking and movement mechanics, with play options from calm to competitive.
Description:
Described by Patrick Rothfuss and then given life in 2016 by James Ernest, Tak is a connection game with multiple win conditions that quickly goes from flat to 3D with stacking mechanics. Various board sizes allow game length and complexity adjustment for a night at the pub to PhD levels of study.
Learn to play this 2-player abstract strategy game with stacking and movement mechanics, with play options from calm to competitive.
Description:
Described by Patrick Rothfuss and then given life in 2016 by James Ernest, Tak is a connection game with multiple win conditions that quickly goes from flat to 3D with stacking mechanics. Various board sizes allow game length and complexity adjustment for a night at the pub to PhD levels of study.
Learn to play this 2-player abstract strategy game with stacking and movement mechanics, with play options from calm to competitive.
Description:
Described by Patrick Rothfuss and then given life in 2016 by James Ernest, Tak is a connection game with multiple win conditions that quickly goes from flat to 3D with stacking mechanics. Various board sizes allow game length and complexity adjustment for a night at the pub to PhD levels of study.
Learn to play this 2-player abstract strategy game with stacking and movement mechanics, with play options from calm to competitive.
Description:
Described by Patrick Rothfuss and then given life in 2016 by James Ernest, Tak is a connection game with multiple win conditions that quickly goes from flat to 3D with stacking mechanics. Various board sizes allow game length and complexity adjustment for a night at the pub to PhD levels of study.
Learn to play this 2-player abstract strategy game with stacking and movement mechanics, with play options from calm to competitive.
Description:
Described by Patrick Rothfuss and then given life in 2016 by James Ernest, Tak is a connection game with multiple win conditions that quickly goes from flat to 3D with stacking mechanics. Various board sizes allow game length and complexity adjustment for a night at the pub to PhD levels of study.
Who are the top players at Gen Con 2023? We're about to find out in this invitation-only double elimination finals!
Description:
Described by Patrick Rothfuss and then given life in 2016 by James Ernest, Tak is a connection game with multiple win conditions that quickly goes from flat to 3D with stacking mechanics. Various board sizes allow game length and complexity adjustment for a night at the pub to PhD levels of study. This tournament uses the 6x6 board size which is a great compromise of time investment and game complexity.