The greatest stories we want to tell in games are usually not our own. How can we help students tell these stories appropriately & respectfully, especially when dealing with sensitive topics?
As one of the fundamental things our brains are hard-wired for, language in games can be fun & enriching for players. Why are languages fun to play with, & how can we better use them in design?
A game about being understood. A silent live-action game about play & the birth of a language in modern times. Based on the true story of Nicaraguan Sign Language.
A game about being understood. A silent live-action game about play & the birth of a language in modern times. Based on the true story of Nicaraguan Sign Language.