The mines of Azak-Zil held great wealth, but were lost long ago. Pont Sandmorg uncovered their location, but he and his map never returned from the Crypt of the Serpent. Can you recover his map? Experienced dungeon crawlers will find glory and treasure are not so easily gained without their trusty d20. Fantasy plot played with a horrific theme. No dice or numbers involved. Bring your steady hand. <http://www.tiltingatwindmills.net/dread>
The most important archaeological discovery in a century, and you are there to witness it! The lead archaeologist turned up dead, which would be problem enough on its own, but then his body disappeared. Could the half-translated curse he was working on actually be coming true? No dice or numbers involved. Bring your steady hand. Players must cooperate to sustain a horrific atmosphere. <http://www.tiltingatwindmills.net/dread>
When Stumpy Jim turned up dead, you thought it was just his fondness for the bottle. But when the cabin boy died the same way, you began to get suspicious. Could the bloodoath that you broke be coming back to haunt you? No dice or numbers involved. Bring your steady hand. Players must cooperate to sustain a horrific atmosphere. <http://www.tiltingatwindmills.net/dread>
Grandma was just supposed to have her hip replaced, but due to a previously-undiagnosed heart condition she never woke up. A cursory investigation turns up a suprising number of similar cases at the hospital. Can you uncover the truth before someone else dies? No dice or numbers involved. Bring your steady hand. Players must cooperate to sustain a horrific atmosphere. <http://www.tiltingatwindmills.net/dread>
The patriarch of the Medicis is found dead in his study, locked from the inside. The authorities are calling it suicide, but the Daring daVincis are called in to prove otherwise. Pulp-style superheroes in an alternate Renaissance. <http://www.tiltingatwindmills.net/alfresco/quickstart>
The students of Prof. Omega's School have been allowed to attend Duke Federigo's annual masquerade ball. When an important document goes missing, the students take it upon themselves to save the day, but risk destroying the school's reputation if they overstep their place. Pulp-style superheroes in an alternate Renaissance. <http://www.tiltingatwindmills.net/alfresco/quickstart>
You and your trusted teammates are operatives in the Special Investigations Department at the PanPacifica Corporation. When the company's stock takes a sudden nosedive, you are charged to find out why, and "fix" it. Playtest this new Future Noir game, based on the WotC D20SRD. <http://www.tiltingatwindmills.net/noir>
You thought you had left the perils of corporatist society behind by escaping to the Auslands. Recently, tribe members have begun turning up ill, and the local doc diagnoses it as radiation poisoning. Has modern life caught up with you, even out here? Playtest this new Future Noir game, based on the WotC D20SRD. <http://www.tiltingatwindmills.net/noir>
It's time for the guardians to mount a hunting expedition to thin the local djuru population. Most of you have never been in a serious fight, much less with a near-invisible creature that can remove limbs in the blink of an eye. Roleplaying emphasized in this game set within a rich alien arboreal culture laced with superstition. <http://www.tiltingatwindmills.net/ogalepihcra/rumel>
The crew of the Santa Francisca de Paola crash on an uncharted island during a storm, and wake up to find themselves permanent "guests" of the inhabitants. Why do the islanders want them to stay, and can the heroes manage to both thwart their plans and escape? Pulp-style superheroes in an alternate Renaissance. <http://www.tiltingatwindmills.net/alfresco/quickstart>