Potato Charly's infamous band of smugglers is recruiting new members. To win the coveted spot in the gang, you must prove you are the sneakiest & most adept smuggler in a smuggling contest!
Description:
Klaus Teuber teams up with his son Benjamin to bring fans a new family game that has players competing to smuggle contraband items in sacks formed from modeling putty. Would-be smugglers try to get through a hole in a fence while carrying the biggest sack of contraband possible. A roll of the die determines which size hole the sack needs to fit through. The players form their smuggling sacks by rolling the putty into balls with the contraband pieces hidden inside. The balls then roll down a track toward the fence. The goal is to form the largest ball that will still fit through the fence. Players who succeed in getting the largest ball through the hole in the fence can then guess the contents of the smaller balls or of balls that were too large to fit. If they guess correctly, they get to keep the contraband. The player who collects the most contraband items wins!
Potato Charly's infamous band of smugglers is recruiting new members. To win the coveted spot in the gang, you must prove you are the sneakiest & most adept smuggler in a smuggling contest!
Description:
Klaus Teuber teams up with his son Benjamin to bring fans a new family game that has players competing to smuggle contraband items in sacks formed from modeling putty. Would-be smugglers try to get through a hole in a fence while carrying the biggest sack of contraband possible. A roll of the die determines which size hole the sack needs to fit through. The players form their smuggling sacks by rolling the putty into balls with the contraband pieces hidden inside. The balls then roll down a track toward the fence. The goal is to form the largest ball that will still fit through the fence. Players who succeed in getting the largest ball through the hole in the fence can then guess the contents of the smaller balls or of balls that were too large to fit. If they guess correctly, they get to keep the contraband. The player who collects the most contraband items wins!
Potato Charly's infamous band of smugglers is recruiting new members. To win the coveted spot in the gang, you must prove you are the sneakiest & most adept smuggler in a smuggling contest!
Description:
Klaus Teuber teams up with his son Benjamin to bring fans a new family game that has players competing to smuggle contraband items in sacks formed from modeling putty. Would-be smugglers try to get through a hole in a fence while carrying the biggest sack of contraband possible. A roll of the die determines which size hole the sack needs to fit through. The players form their smuggling sacks by rolling the putty into balls with the contraband pieces hidden inside. The balls then roll down a track toward the fence. The goal is to form the largest ball that will still fit through the fence. Players who succeed in getting the largest ball through the hole in the fence can then guess the contents of the smaller balls or of balls that were too large to fit. If they guess correctly, they get to keep the contraband. The player who collects the most contraband items wins!
Potato Charly's infamous band of smugglers is recruiting new members. To win the coveted spot in the gang, you must prove you are the sneakiest & most adept smuggler in a smuggling contest!
Description:
Klaus Teuber teams up with his son Benjamin to bring fans a new family game that has players competing to smuggle contraband items in sacks formed from modeling putty. Would-be smugglers try to get through a hole in a fence while carrying the biggest sack of contraband possible. A roll of the die determines which size hole the sack needs to fit through. The players form their smuggling sacks by rolling the putty into balls with the contraband pieces hidden inside. The balls then roll down a track toward the fence. The goal is to form the largest ball that will still fit through the fence. Players who succeed in getting the largest ball through the hole in the fence can then guess the contents of the smaller balls or of balls that were too large to fit. If they guess correctly, they get to keep the contraband. The player who collects the most contraband items wins!
Potato Charly's infamous band of smugglers is recruiting new members. To win the coveted spot in the gang, you must prove you are the sneakiest & most adept smuggler in a smuggling contest!
Description:
Klaus Teuber teams up with his son Benjamin to bring fans a new family game that has players competing to smuggle contraband items in sacks formed from modeling putty. Would-be smugglers try to get through a hole in a fence while carrying the biggest sack of contraband possible. A roll of the die determines which size hole the sack needs to fit through. The players form their smuggling sacks by rolling the putty into balls with the contraband pieces hidden inside. The balls then roll down a track toward the fence. The goal is to form the largest ball that will still fit through the fence. Players who succeed in getting the largest ball through the hole in the fence can then guess the contents of the smaller balls or of balls that were too large to fit. If they guess correctly, they get to keep the contraband. The player who collects the most contraband items wins!
Potato Charly's infamous band of smugglers is recruiting new members. To win the coveted spot in the gang, you must prove you are the sneakiest & most adept smuggler in a smuggling contest!
Description:
Klaus Teuber teams up with his son Benjamin to bring fans a new family game that has players competing to smuggle contraband items in sacks formed from modeling putty. Would-be smugglers try to get through a hole in a fence while carrying the biggest sack of contraband possible. A roll of the die determines which size hole the sack needs to fit through. The players form their smuggling sacks by rolling the putty into balls with the contraband pieces hidden inside. The balls then roll down a track toward the fence. The goal is to form the largest ball that will still fit through the fence. Players who succeed in getting the largest ball through the hole in the fence can then guess the contents of the smaller balls or of balls that were too large to fit. If they guess correctly, they get to keep the contraband. The player who collects the most contraband items wins!
Potato Charly's infamous band of smugglers is recruiting new members. To win the coveted spot in the gang, you must prove you are the sneakiest & most adept smuggler in a smuggling contest!
Description:
Klaus Teuber teams up with his son Benjamin to bring fans a new family game that has players competing to smuggle contraband items in sacks formed from modeling putty. Would-be smugglers try to get through a hole in a fence while carrying the biggest sack of contraband possible. A roll of the die determines which size hole the sack needs to fit through. The players form their smuggling sacks by rolling the putty into balls with the contraband pieces hidden inside. The balls then roll down a track toward the fence. The goal is to form the largest ball that will still fit through the fence. Players who succeed in getting the largest ball through the hole in the fence can then guess the contents of the smaller balls or of balls that were too large to fit. If they guess correctly, they get to keep the contraband. The player who collects the most contraband items wins!
Potato Charly's infamous band of smugglers is recruiting new members. To win the coveted spot in the gang, you must prove you are the sneakiest & most adept smuggler in a smuggling contest!
Description:
Klaus Teuber teams up with his son Benjamin to bring fans a new family game that has players competing to smuggle contraband items in sacks formed from modeling putty. Would-be smugglers try to get through a hole in a fence while carrying the biggest sack of contraband possible. A roll of the die determines which size hole the sack needs to fit through. The players form their smuggling sacks by rolling the putty into balls with the contraband pieces hidden inside. The balls then roll down a track toward the fence. The goal is to form the largest ball that will still fit through the fence. Players who succeed in getting the largest ball through the hole in the fence can then guess the contents of the smaller balls or of balls that were too large to fit. If they guess correctly, they get to keep the contraband. The player who collects the most contraband items wins!
Travel through time & space to amass valuable resources in this high strategy worker placement game with a steampunk vibe.
Description:
It’s 1899. Bizarre phenomena at age-old monuments like Stonehenge and the Pyramids of Egypt have garnered the attention of the powers that be. In these places, spacetime is distorted and unusual crystals with supernatural properties have been discovered. The rapidly industrializing superpowers of the world are in a race to amass and exploit these valuable resources. The newly established Temporal Institute for Monument Exploration (T.I.M.E.) is sending out steam-powered airships to travel through time and space. As captain of one of these airships, you explore the temporal rifts around the monuments. Dive into the turbulent stream of time on a quest for long-lost knowledge, vanished cultures, and hidden treasures. Search for crystal deposits and use your resources—including steam, crystals, gold, and time—wisely to stay ahead of competitors and gain T.I.M.E.'s esteem and eternal glory.
Travel through time & space to amass valuable resources in this high strategy worker placement game with a steampunk vibe.
Description:
It’s 1899. Bizarre phenomena at age-old monuments like Stonehenge and the Pyramids of Egypt have garnered the attention of the powers that be. In these places, spacetime is distorted and unusual crystals with supernatural properties have been discovered. The rapidly industrializing superpowers of the world are in a race to amass and exploit these valuable resources. The newly established Temporal Institute for Monument Exploration (T.I.M.E.) is sending out steam-powered airships to travel through time and space. As captain of one of these airships, you explore the temporal rifts around the monuments. Dive into the turbulent stream of time on a quest for long-lost knowledge, vanished cultures, and hidden treasures. Search for crystal deposits and use your resources—including steam, crystals, gold, and time—wisely to stay ahead of competitors and gain T.I.M.E.'s esteem and eternal glory.