Your posse wanders into a dusty little town and soon discovers somethin' just ain't right. Pick from 10+ adventures in a rich Weird West sandbox. Play gunslingers, gamblers, mad scientists, luchadores
Description:
Your posse wanders into the quiet, dusty, little town of Ash Bluff. But it isn't long before they discover somethin' just ain't right. Actually quite a few somethings. First, there's a fine layer of soot coating the buildings from a mysterious forest fire. And folks say little Jimmy Granger nearly bit the deacon's ear off at church last week. Doc Cintrón is hawking a new tonic he says cures everything from gout to gunshot wounds. Also, Sheriff Jamison has a real mean streak to him - did he really need to string up old Tom? And that's just what you learned after 20 minutes in town. * Play gunslingers, gamblers, mad scientists, luchadores & more while exploring Ash Bluff, which may become the official sample town for Dark Trails. It's entirely up to you which of many adventure hooks are explored. * Level 3 pregen characters provided. A DCC/Dark Trails adventure for everyone (13+).
Some say there are ghosts in Vault 74. Big green super mutants? Sure. Giant scorpions? Ok. But ghosts? Hop in the Misery Machine & play badass mutated versions of the gang. Debunk that Wasteland funk.
Description:
Even the Apocalypse can’t slow the Scooby Gang down! Old man Wilson says there’s ghosts living in long-abandoned Vault 74, but that’s just a bunch of hooey. Over-sized green super mutants? Sure. Giant radioactive scorpions? Those are just plain ordinary. But ghosts? Zoinks! Not on your watch. Hop in the tricked-out Misery Machine and play badass, mutated, Mad Max versions of your old favorite characters: Scooby, Shaggy, Fred, Daphne, Velma, and more. Do you have what it takes to debunk that Wasteland funk? A veteran rank Scooby Doo + Fallout mashup for Savage Worlds. Pre-gens provided. All players 13+ welcome!