This is the final in the series of four modules originally played at Gen Con XIII (A1-A4). In this adventure the characters start off as captives of the slave lords. They have been stripped of their equipment and must find a way out using only their wits and courage. With a little luck and some clever play, the characters may be able to not only escape the island, but also defeat the slave lords in the process.
A band of misfits finds a map to the ancient and mystical Candy Mountain. The group will travel through crater marked plains and across a splintery bridge over a precipice to find out what is in Candy Mountain. What will they find when they arrive? Join the game to find out!