Edition Gauntlet Ordeal Pt. V - The Rot of the Cult
Summary:
Nearly a third of the city is now walled off, overrun by undead & cultists. But there may be a way to sneak in & surprise the cultists & help repair the rot they plague on the city.
Description:
The rebels are now a powerful cult, and have control of most of the eastern portion of the city; the high priest of the cult commanding his minions from his tower. Citizens who remain in town are now automatically conscripted to join the Duke's Garrison, who are tasked solely with stopping this evil insurrection. And the Duke's Garrison has just discovered a way to potentially infiltrate the Cultist's Tower. The Edition Gauntlet Ordeal is a new series of adventures. The six parts will tell the legend of this new town and will span generations as well as versions of D&D. Events in this event will affect the others, and earlier events will affect later ones. Join us for all six adventures, and conquer the E.G.O!
The Master of the Cult seems almost indestructible. Many have tried to defeat him, but none have yet succeeded. The artifacts that are rumored to destroy him are long lost. Or are they?
Description:
In the seven years since the Battle of the East Side, the City has changed, and the threat of the Cult's great master still looms over the city like a death shroud. He seems indestructible, and without the artifacts that are long missing he seems to be a permanent fixture of the area. There are some sages & scholars who have worked tirelessly in this time to find these items. Would the Duke trust this task to just anyone? Or his best and brightest, from his most trusted wizard to the Captain of the Duke's Garrison? The end is here, for either the city or the darkness. The Edition Gauntlet Ordeal is a new series of adventures. The six parts will tell the legend of this new town and will span generations as well as versions of D&D. Events in this event will affect the others, and earlier events will affect later ones. Join us for all six adventures, and conquer the E.G.O!
Retrieve the village artifact & defeat the Orc King to save the village! & maybe find out the fate of the champion & his wizard.
Description:
A sacred relic of the village of Northmarch has been stolen, and Gornach the Orc King has claimed responsibility for this heinous crime. The village's champion, as well as the local wizard left to retrieve the artifact, and have not returned. Since then, the village has been forced to give tributes of food and gold to the Orc King and his troops in order to avoid being destroyed. But, as luck would have it, a group of intrepid adventurers have come by the village just in time to help! Will you help these poor villagers, farmers and woodcutters out from under the boot of the Orc King? What exactly is this artifact? And what of the great champion and the wizard? Pregenerated characters will be provided. Please bring your Player's Handbooks if you can.
Guests of the Silver Stein Inn have been disappearing over the past few days at random, usually overnight. Uncover the mystery & help save the kidnapped.
Description:
The Silver Stein Inn is easily the most popular destination for travelers within the city of Cantrahar. But for the past week, there have been rumors of some patrons heading up to their rooms for the night never to come back down; the room is empty in the morning, as if there was no patron there. The innkeeper has demanded that the city investigate why so many patrons are dashing off without full payment for services, but there are many who think there is something more foul going on. The Duke has offered a reward for information solving this mystery; perhaps an overnight stay would be worth the hassle....
Pregenerated characters will be provided, but additional Player's Handbooks would be appreciated.