High School Subjects - Using Great Games in Your Classroom or Library
Summary:
Come learn from the experts about games that directly align to high school courses.
Description:
For more than 10 years, the Genesee Valley (NY) Game Library has supported classrooms with great games, lesson plans, and best practice for teaching with and designing games. Come learn from the experts about games that directly align to high school courses. You will leave this session with a resource list, example lesson plans, and tips for implementation including a handout for administrators and parents about how games and game design bring high school course content to life for students.
Christopher Harris, international speaker on games and learning, shares ideas for connecting play, games, and reading using a series of books designed in a partnership with HABA games.
Description:
Christopher Harris, international speaker on games and learning with more than a decade of experience running a regional game library for K-12 schools, shares ideas for connecting play, games, and reading using a series of books designed in a partnership with HABA games. The books, intended for PreK-2nd grade, pair fiction and non-fiction with selected games from HABA to create thematic units for learning. Perfect for preschools, home schools, and primary classrooms, these books and games encourage young learners to connect with reading by bringing games to life in stories with matching characters and artwork.
Sixth through Eighth Grade - Using Great Games in Your Classroom or Library
Summary:
Come learn from the experts about games that best fit into the subject areas covered in sixth through eighth grade classrooms.
Description:
For more than 10 years, the Genesee Valley (NY) Game Library has supported classrooms with great games, lesson plans, and best practice for teaching with and designing games. Come learn from the experts about games that best fit into the subject areas covered in sixth through eighth grade classrooms. You will leave this session with a resource list, example lesson plans, and tips for implementation including a handout for administrators and parents about the use of games and game design for learning.