Join Rob Heinsoo and seasoned 13th Age designers to build a brand-new monster that takes advantage of the game's mechanics to deliver some nasty surprises at the table.
As a knight of the Imperial Dragon Cavalry, you're dispatched to fix one of the Archmage's wards, which has shattered, unleashing a whirling psychic storm.
Description:
You're the greatest knights of the Imperial Dragon Calvary. When doom threatens the Empire, you're dispatched to fly swifter than the wind to save the day. Now, one of the Archmage's wards has shattered, unleashing a whirling psychic storm. As you fly into the heart of that maelstrom, can you overcome both the alien foes that await you - and your own long-simmering feuds and fears? Level 8 characters provided, or bring your own.
As a knight of the Imperial Dragon Cavalry, you're dispatched to fix one of the Archmage's wards, which has shattered, unleashing a whirling psychic storm.
Description:
You're the greatest knights of the Imperial Dragon Calvary. When doom threatens the Empire, you're dispatched to fly swifter than the wind to save the day. Now, one of the Archmage's wards has shattered, unleashing a whirling psychic storm. As you fly into the heart of that maelstrom, can you overcome both the alien foes that await you - and your own long-simmering feuds and fears? Level 8 characters provided, or bring your own.
Robin D. Laws & Kenneth Hite talk roleplaying, history, conspiracy, occultism, writing, food, movies, & whatever you ask them about in this live edition of their award-winning podcast.
You know a Soviet team of saboteurs is planning to stop the launch of Bellona 3 from Cape Kennedy. And as you've been warned those spies might use unnatural means to do so, you need to act now.
Description:
It’s a beautiful spring week for a launch at Cape Kennedy! But you're not here to watch Bellona 3; you know a Soviet team of saboteurs is planning to stop it. And since a fellow agent went missing after warning the spies might use the unnatural, you need to act now.
As a TimeWatch agent you recruit new members before they'd otherwise die. Sounds easy, but what if you must keep someone important alive -- even when your enemies will rip history apart to stop you?
Description:
One of your tasks as a TimeWatch agent is to recruit new members, possibly seconds before they'd die from natural causes. That can't be difficult, right? Ride the probability cascade and keep someone important alive -- even when your enemies are willing to rip apart history to stop you. TimeWatch is a game of time cops, time travel, intrigue and investigation.
In this prequel to Dracula, British adventurers exploring the Balkans during the Russo-Turkish war in 1877 thwart a vampiric horror.
Description:
In Bill White's STOKER: FIRST BLOOD, you play George Stoker, Armin Vambery, and other servants of the Crown on the front lines of the Russo-Turkish War of 1877. War is hell, and in this war, George Stoker has found hell's servants -- the Un-Dead. Your mission is simple: escape, warning, and … surgical examination? Discover the bloody roots of Edom in the war torn Balkans.