A crash course for game designers and publishers on game manufacturing. Tips on component choices and the production process. Ideas for running your crowd-funding campaign will be up for discussion.
Save time & money by designing with manufacturing in mind! Ben Rosset & Matthew Austin will show how to consider manufacturing throughout the game design process, from initial concept to final tweaks.
Description:
Save time and money by designing with manufacturing in mind! As a game designer, whether you plan to self-fund, crowd-fund, or license your game to a publisher, it needs to be profitable to be successful. Ben Rosset (Between Two Cities, The Search For Planet X, and current Director of Training & HR at Panda Game Manufacturing) and Matthew Austin (King's Guild, Chaosmos, and current Project Manager at Panda Game Manufacturing) will show you how to consider manufacturing throughout the game design process, from initial concept to balancing and final tweaks.