A magical, urban-fantasy adventure driven by tarot cards in place of dice! Each player controls one archetypal inner Aspect of a shared Hero (think Pixar's Inside Out). No tarot experience needed.
Description:
Tarot informs every element of this game; it has defined the entire magical universe in which the game exists, is used to create characters & shape narrative, & drives outcomes through rich & exciting game mechanics that are just as satisfying as rolling dice in other RPGs. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures from the tarot. Roleplay includes Aspects interacting with each other to give voice to the Hero's inner conflicts & decisions, as well as trading off the control of their shared Hero in the world. The Diviner (GM) reads cards, using the number, suit, & interpretation of a drawn card to drive scenes & resolve encounters. Equally enjoyable for those with no tarot experience or advanced practitioners. We kindly request all players wear appropriate face masks during this event.
A magical, urban-fantasy adventure driven by tarot cards in place of dice! Each player controls one archetypal inner Aspect of a shared Hero (think Pixar's Inside Out). No tarot experience needed.
Description:
Tarot informs every element of this game; it has defined the entire magical universe in which the game exists, is used to create characters & shape narrative, & drives outcomes through rich & exciting game mechanics that are just as satisfying as rolling dice in other RPGs. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures from the tarot. Roleplay includes Aspects interacting with each other to give voice to the Hero's inner conflicts & decisions, as well as trading off the control of their shared Hero in the world. The Diviner (GM) reads cards, using the number, suit, & interpretation of a drawn card to drive scenes & resolve encounters. Equally enjoyable for those with no tarot experience or advanced practitioners. We kindly request all players wear appropriate face masks during this event.
A magical, urban-fantasy adventure driven by tarot cards in place of dice! Each player controls one archetypal inner Aspect of a shared Hero (think Pixar's Inside Out). No tarot experience needed.
Description:
Tarot informs every element of this game; it has defined the entire magical universe in which the game exists, is used to create characters & shape narrative, & drives outcomes through rich & exciting game mechanics that are just as satisfying as rolling dice in other RPGs. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures from the tarot. Roleplay includes Aspects interacting with each other to give voice to the Hero's inner conflicts & decisions, as well as trading off the control of their shared Hero in the world. The Diviner (GM) reads cards, using the number, suit, & interpretation of a drawn card to drive scenes & resolve encounters. Equally enjoyable for those with no tarot experience or advanced practitioners. We kindly request all players wear appropriate face masks during this event.
A magical, urban-fantasy adventure driven by tarot cards in place of dice! Each player controls one archetypal inner Aspect of a shared Hero (think Pixar's Inside Out). No tarot experience needed.
Description:
Tarot informs every element of this game; it has defined the entire magical universe in which the game exists, is used to create characters & shape narrative, & drives outcomes through rich & exciting game mechanics that are just as satisfying as rolling dice in other RPGs. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures from the tarot. Roleplay includes Aspects interacting with each other to give voice to the Hero's inner conflicts & decisions, as well as trading off the control of their shared Hero in the world. The Diviner (GM) reads cards, using the number, suit, & interpretation of a drawn card to drive scenes & resolve encounters. Equally enjoyable for those with no tarot experience or advanced practitioners. We kindly request all players wear appropriate face masks during this event.
In this interactive workshop, actor and voice coach Tobi Mattingly will take you through exercises and techniques to help you create unique and consistent character voices in a safe and healthy way.
Description:
Bring your characters to life! You'll walk away from this session with a toolkit you can use to quickly and easily create many different character voices. You'll also learn how to reliably find those voices again, whether you're switching between many voices in one scene or bringing an NPC back months later. This is an abridged version of a workshop originally developed for professional actors doing audio drama, so the tools will serve you whether you need them for your home game, your Twitch stream, or your podcast! All exercises can be performed while wearing masks, and we kindly encourage all participants to wear appropriate face masks during this event.
Want to sell your art or crafts, be hired as a GM, or turn some other hobby into a side (or full time) hustle? Come learn how to evaluate viability, and avoid common legal and financial pitfalls.
Description:
Many people turn their hobbies into successful businesses. But plenty others make errors early on that cost them time, money, and even their love of the hobby. Still others never try at all, fearing exactly such a negative outcome. Do I need a business license? When do I have to pay income tax, or sales tax? What do I need to charge to make a profit? Whatever your hobby, this workshop provides answers to many of these questions, and a clear blueprint (with lots of handouts) on how to find answers for the rest for your specific hobby and location. Facilitator Tobi Mattingly is an Enrolled Agent (licensed tax pro) and provider of small business services, working with artists, performers, creators, and hobby-entrepreneurs of all stripes for more than a decade. She's also a creator herself, having worked over the past 25 years as an actor, director, musician, and game designer.
A magical, urban-fantasy adventure driven by tarot cards in place of dice! Each player controls one archetypal inner Aspect of a shared Hero (think Pixar's Inside Out). No tarot experience needed.
Description:
Tarot informs every element of this game; it has defined the entire magical universe in which the game exists, is used to create characters & shape narrative, & drives outcomes through rich & exciting game mechanics that are just as satisfying as rolling dice in other RPGs. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures from the tarot. Roleplay includes Aspects interacting with each other to give voice to the Hero's inner conflicts & decisions, as well as trading off the control of their shared Hero in the world. The Diviner (GM) reads cards, using the number, suit, & interpretation of a drawn card to drive scenes & resolve encounters. This one-shot will be equally enjoyable to those with no tarot experience or advanced practitioners. Participants will split into groups, four players per Diviner for gameplay.
A magical, urban-fantasy adventure driven by tarot cards in place of dice! Each player controls one archetypal inner Aspect of a shared Hero (think Pixar's Inside Out). No tarot experience needed.
Description:
Tarot informs every element of this game; it has defined the entire magical universe in which the game exists, is used to create characters & shape narrative, & drives outcomes through rich & exciting game mechanics that are just as satisfying as rolling dice in other RPGs. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures from the tarot. Roleplay includes Aspects interacting with each other to give voice to the Hero's inner conflicts & decisions, as well as trading off the control of their shared Hero in the world. The Diviner (GM) reads cards, using the number, suit, & interpretation of a drawn card to drive scenes & resolve encounters. This one-shot will be equally enjoyable to those with no tarot experience or advanced practitioners. Participants will split into groups, four players per Diviner for gameplay.
A magical, urban-fantasy adventure driven by tarot cards in place of dice! Each player controls one archetypal inner Aspect of a shared Hero (think Pixar's Inside Out). No tarot experience needed.
Description:
Tarot informs every element of this game; it has defined the entire magical universe in which the game exists, is used to create characters & shape narrative, & drives outcomes through rich & exciting game mechanics that are just as satisfying as rolling dice in other RPGs. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures from the tarot. Roleplay includes Aspects interacting with each other to give voice to the Hero's inner conflicts & decisions, as well as trading off the control of their shared Hero in the world. The Diviner (GM) reads cards, using the number, suit, & interpretation of a drawn card to drive scenes & resolve encounters. This one-shot will be equally enjoyable to those with no tarot experience or advanced practitioners. Participants will split into groups, four players per Diviner for gameplay.
A magical, urban-fantasy adventure driven by tarot cards in place of dice! Each player controls one archetypal inner Aspect of a shared Hero (think Pixar's Inside Out). No tarot experience needed.
Description:
Tarot informs every element of this game; it has defined the entire magical universe in which the game exists, is used to create characters & shape narrative, & drives outcomes through rich & exciting game mechanics that are just as satisfying as rolling dice in other RPGs. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures from the tarot. Roleplay includes Aspects interacting with each other to give voice to the Hero's inner conflicts & decisions, as well as trading off the control of their shared Hero in the world. The Diviner (GM) reads cards, using the number, suit, & interpretation of a drawn card to drive scenes & resolve encounters. This one-shot will be equally enjoyable to those with no tarot experience or advanced practitioners. Participants will split into groups, four players per Diviner for gameplay.