Boston has been blockaded! Redcoats march the streets! Trapped and under siege, elite Continental agents must break through enemy lines. Escape the Blockade in this Revolutionary War era adventure!
Description:
In "Boston Under Siege", a group of elite Continental forces will attempt to navigate a city under threat, as the Redcoats storm the streets and blockade the Harbor! Will the characters make it out alive to carry on the fight for Independence? Or will their battle for freedom meet an untimely end? A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
Boston has been blockaded! Redcoats march the streets! Trapped and under siege, elite Continental agents must break through enemy lines. Escape the Blockade in this Revolutionary War era adventure!
Description:
In "Boston Under Siege", a group of elite Continental forces will attempt to navigate a city under threat, as the Redcoats storm the streets and blockade the Harbor! Will the characters make it out alive to carry on the fight for Independence? Or will their battle for freedom meet an untimely end? A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
It is 1776, and elite Continental forces are confronting a test more fearsome than the British Army: the supernatural! Flint and steel meet fang and claw in this Revolutionary War era adventure!
Description:
In “Howl in the Night”, the Redcoats aren't the only thing the Continental Army has to worry about, as strange feral forces awaken and roam the night. To handle this new threat, an elite company of Light Infantry have been deployed to investigate these supernatural occurrences amidst the backdrop of the American Revolution! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
Flintlock Fantasy: The Liberation of Sleepy Hollow
Summary:
Supply lines broken! Continental forces venture into No Man's Land to investigate. Is it Redcoats running amok? Or something more sinister? The answers lie in a quiet hamlet called Sleepy Hollow.
Description:
In “The Liberation of Sleepy Hollow”, the Continental stronghold of Fort Lee finds its supply lines destroyed by a mysterious force lurking in the No Man's Land of Westchester County, New York. Is it Redcoats, engaging in sabotage? Or is there something to the local legends of a supernatural presence roaming the woods near a quiet little hamlet of no particular renown? Only an elite company of infantry can find out! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
Flintlock Fantasy: The Liberation of Sleepy Hollow
Summary:
Supply lines broken! Continental forces venture into No Man's Land to investigate. Is it Redcoats running amok? Or something more sinister? The answers lie in a quiet hamlet called Sleepy Hollow.
Description:
In “The Liberation of Sleepy Hollow”, the Continental stronghold of Fort Lee finds its supply lines destroyed by a mysterious force lurking in the No Man's Land of Westchester County, New York. Is it Redcoats, engaging in sabotage? Or is there something to the local legends of a supernatural presence roaming the woods near a quiet little hamlet of no particular renown? Only an elite company of Continental infantry can find out! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
A century has passed since the Trials, but their legacy is not buried. Elite Continental agents investigate, and must survive the Reckoning that has come to Salem in this Revolutionary War adventure!
Description:
In “The Salem Reckoning”, it has been over 80 years since the last accused witch was killed in Salem, Massachusetts, but the legacy of the infamous Trials ls is not yet buried in the memories of the living. Join an elite company of Continental operatives as they uncover the deadly supernatural secrets behind the Salem Reckoning! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters.This adventure uses Pre-Generated 2nd-level characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
A century has passed since the Trials, but their legacy is not buried. Elite Continental agents investigate, and must survive the Reckoning that has come to Salem in this Revolutionary War adventure!
Description:
In “The Salem Reckoning”, it has been over 80 years since the last accused witch was killed in Salem, Massachusetts, but the legacy of the infamous Trials is not yet buried. Join an elite company of Continental investigators as they uncover the deadly supernatural secrets behind the Salem Reckoning! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
A century has passed since the Trials, but their legacy is not buried. Elite Continental agents investigate, and must survive the Reckoning that has come to Salem in this Revolutionary War adventure!
Description:
In “The Salem Reckoning”, it has been over 80 years since the last accused witch was killed in Salem, Massachusetts, but the legacy of the infamous Trials is not yet buried. Join an elite company of Continental investigators as they uncover the deadly supernatural secrets behind the Salem Reckoning! A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
The supernatural is coming! In the Colonial South, Continental forces fight more than just Redcoats. Ideals of freedom are tested in this Revolutionary War adventure! Signed Core Rulebook included.
Description:
Play With the Lead Designer! Players will receive a Signed Copy of our Core Rulebook for participating. In "Broken Chains", a legacy of bondage cannot be silenced by even the grave. How will a company of elite Continental operatives respond when a spectral threat rises in the night- and how will they reckon with its past? A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!
The supernatural is coming! In the Colonial South, Continental forces fight more than just Redcoats. Ideals of freedom are tested in this Revolutionary War adventure! Signed Core Rulebook included.
Description:
Play With the Lead Designer! Players will receive a Signed Copy of our Core Rulebook for participating. In "Broken Chains", a legacy of bondage cannot be silenced by the grave. How will a company of elite Continental soldiers respond when a spectral threat rises in the night- and how will they reckon with its past? A Revolutionary War setting hack for D&D 5E, Nations & Cannons includes custom period classes and archetypes (such as the Firebrand, the Trailblazer, and the Surgeon), as well as fully developed Firearms rules, "mundane" spells (called Gambits), and historically sourced player characters. This adventure uses Pre-Generated characters based on historically sourced members of the Continental Army- play through history as one of the characters who made it happen!