They’re all dead. An entire Corporate Strike Team... gone. When strange earthquakes and mana storms engulf Antarctica the continent turns into an apocalyptic death trap. You find yourself mixed up with Corporate Gun Men, Eco-Squatters, Shadowrunners, Convicted Criminals, and that awful sound from below. The Thing That Should Not Be is a Shadowrun LARP by Millennium Interactive Gaming (MIG) that takes place during one chilling night.
After eight years of rebuilding, the New Century Times Hotel is once again a gleaming jewel of Seattle. From it's world class restaurant to the luxury suites and advanced security systems, any guest of this hotel will know that they are being treated to the best. The rich and famous have come to the grand opening to enjoy true red carpet service, but will this hotel once again fall to the criminals? Is it time to celebrate or shake in terror?
The Imperial Academy is not for everyone. Only the best meet the stringent entry requirements - even fewer pass the intensive physical and mental challenge of basic training. You'll have to be tough, brave, intelligent and loyal to prove yourself worthy. Do you have the courage to answer the Empire's call and join them in this noble crusade? Compete against fellow cadets for the best postings in the galaxy.
In honor of the recent demise of Jabba The Hutt, you are invited aboard the "Desert Jewel", a luxury sailbarge with state of the art casino facilities. While enjoying a cruise across the Dune Sea, mix company with fellow businessmen and talk about the future of Jabba's vast empire. Or enjoy a rousing game of sabacc or pazaak, tempting fate with winning against the largest competitors. Regardless, what happens on Tatooine, stays on Tatooine.
Things ain't right in the 'verse. The revealing events of Miranda have sparked the flames of rebellion again. The important folk are dustin' off their browncoats to throw gas on them flames. Come join the political intrigue following the events of the movie Serenity.
Osiris is a core world: wealthy, connected, and completely under surveillance. Tonight, Companions are converging on a speakeasy in one of its nefarious Blackout Zones, a bastion of privacy and a beehive of dirty deals. Bring your best fedora, night gown, or silk dress and leave the Have-Nots far behind!
Queen Camilla cordially invites you to the End of the World. A grand masquerade shall be held in lost Carcosa. The court of Cassilda shall plot and scheme and summon forth their horrors when the stars are right. Grab your best Mardis Gras mask and don't dream of missing the big finale. It'll blow your mind.
The Selkath Consortium has found a derelict cruiser from the time of the Old Republic. Looking for a way to bring profit to their once beautiful planet they have invited the New Republic, the Imperial Remnant as well as several criminal and corporate groups to bid of the find. Before negotiations start on the cruiser, it jumps into hyperspace, set for destinations unknown.