A dexterity game in which players launch coconuts toward a field of cups. Winners of the three preliminary rounds will face off in this final round for the grand prize!
Description:
Coconuts is a dexterity game based on the "Monkey King" character from Chinese mythology. In the game, players launch coconuts toward a field of cups in the middle of the playing area. Land in a cup, and you get to stack it on your player board; land in a cup on someone else's board, and you get to move it to yours. By playing special "Monkey King Magic" cards, you can force opponents to shoot blind, take long shots, or otherwise bollix their efforts to cup a coconut. Whoever first completes a pyramid of six cups on his player board wins! Players are welcome to play in any or all of the three preliminary rounds. Winners from each preliminary round will advance to this final showdown to compete for a trophy and a great prize package from Mayday Games!
A dexterity game in which players launch coconuts toward a field of cups. Winners from this round will advance to the final round Saturday at 10PM.
Description:
Coconuts is a dexterity game based on the "Monkey King" character from Chinese mythology. In the game, players launch coconuts toward a field of cups in the middle of the playing area. Land in a cup, and you get to stack it on your player board; land in a cup on someone else's board, and you get to move it to yours. By playing special "Monkey King Magic" cards, you can force opponents to shoot blind, take long shots, or otherwise bollix their efforts to cup a coconut. Whoever first completes a pyramid of six cups on his player board wins! Players are welcome to play in any or all of the three preliminary rounds. Winners from each preliminary round will advance to the final showdown Saturday at 10PM to compete for a trophy and a great prize package from Mayday Games!
A dexterity game in which players launch coconuts toward a field of cups. Winners from this round will advance to the final round Saturday at 10PM.
Description:
Coconuts is a dexterity game based on the "Monkey King" character from Chinese mythology. In the game, players launch coconuts toward a field of cups in the middle of the playing area. Land in a cup, and you get to stack it on your player board; land in a cup on someone else's board, and you get to move it to yours. By playing special "Monkey King Magic" cards, you can force opponents to shoot blind, take long shots, or otherwise bollix their efforts to cup a coconut. Whoever first completes a pyramid of six cups on his player board wins! Players are welcome to play in any or all of the three preliminary rounds. Winners from each preliminary round will advance to the final showdown Saturday at 10PM to compete for a trophy and a great prize package from Mayday Games!
A dexterity game in which players launch coconuts toward a field of cups. Winners from this round will advance to the final round Saturday at 10PM.
Description:
Coconuts is a dexterity game based on the "Monkey King" character from Chinese mythology. In the game, players launch coconuts toward a field of cups in the middle of the playing area. Land in a cup, and you get to stack it on your player board; land in a cup on someone else's board, and you get to move it to yours. By playing special "Monkey King Magic" cards, you can force opponents to shoot blind, take long shots, or otherwise bollix their efforts to cup a coconut. Whoever first completes a pyramid of six cups on his player board wins! Players are welcome to play in any or all of the three preliminary rounds. Winners from each preliminary round will advance to the final showdown Saturday at 10PM to compete for a trophy and a great prize package from Mayday Games!
The classic parlor dexterity game! Part curling, part billiards; flick wooden discs to knock opposing discs off board. Winners of the 2 preliminary rounds face off for the grand prize!
Description:
This game is like shuffleboard in the round. Players take turns flicking disks on a board, trying to score points by attaining central regions. The main stipulation being that contact with the other teams' pieces must be made in order for the disk to remain on the board afterward. Although the game uses quite a bit of skill to flick the disks, there's a very significant strategy element to the game. Players are welcome to play in either or both of the two preliminary rounds. Winners from each preliminary round will advance to this final showdown to compete for a trophy and a great prize package from Mayday Games!
The classic parlor dexterity game! Part curling, part billiards; flick wooden discs to knock opposing discs off board. Winners from this round will advance to the final round Saturday at 8PM.
Description:
This game is like shuffleboard in the round. Players take turns flicking disks on a board, trying to score points by attaining central regions. The main stipulation being that contact with the other teams' pieces must be made in order for the disk to remain on the board afterward. Although the game uses quite a bit of skill to flick the disks, there's a very significant strategy element to the game. Winners from each preliminary round will advance to the final showdown Saturday at 8PM to compete for a trophy and a great prize package from Mayday Games!
The classic parlor dexterity game! Part curling, part billiards; flick wooden discs to knock opposing discs off board. Winners from this round will advance to the final round Saturday at 8PM.
Description:
This game is like shuffleboard in the round. Players take turns flicking disks on a board, trying to score points by attaining central regions. The main stipulation being that contact with the other teams' pieces must be made in order for the disk to remain on the board afterward. Although the game uses quite a bit of skill to flick the disks, there's a very significant strategy element to the game. Winners from each preliminary round will advance to the final showdown Saturday at 8PM to compete for a trophy and a great prize package from Mayday Games!
An interesting hidden movement mechanism - anybody could be out to get you. Players move around by secretly playing movement cards that are all shuffled together.
Description:
Welcome to the annual convention where assassins meet to show off tools and skills and decide who is the best in the world! AssassinCon uses an interesting hidden movement mechanism to capture the atmosphere of an event in which anybody could be out to get you. A player knows who their assassin is in real life, but not who they are playing in the game. They move around by secretly playing movement cards that are all shuffled together before being read and played. The goal is to catch your target while evading your assassin. Points are scored for successfully assassinating a player, identifying your would-be killer, or scaring players into making mistakes as a ghost from beyond the grave, so even dead players are still in on the action! Can you safely navigate the treacherous crowds of the most dangerous AssassinCon yet?
An interesting hidden movement mechanism - anybody could be out to get you. Players move around by secretly playing movement cards that are all shuffled together.
Description:
Welcome to the annual convention where assassins meet to show off tools and skills and decide who is the best in the world! AssassinCon uses an interesting hidden movement mechanism to capture the atmosphere of an event in which anybody could be out to get you. A player knows who their assassin is in real life, but not who they are playing in the game. They move around by secretly playing movement cards that are all shuffled together before being read and played. The goal is to catch your target while evading your assassin. Points are scored for successfully assassinating a player, identifying your would-be killer, or scaring players into making mistakes as a ghost from beyond the grave, so even dead players are still in on the action! Can you safely navigate the treacherous crowds of the most dangerous AssassinCon yet?
An interesting hidden movement mechanism - anybody could be out to get you. Players move around by secretly playing movement cards that are all shuffled together.
Description:
Welcome to the annual convention where assassins meet to show off tools and skills and decide who is the best in the world! AssassinCon uses an interesting hidden movement mechanism to capture the atmosphere of an event in which anybody could be out to get you. A player knows who their assassin is in real life, but not who they are playing in the game. They move around by secretly playing movement cards that are all shuffled together before being read and played. The goal is to catch your target while evading your assassin. Points are scored for successfully assassinating a player, identifying your would-be killer, or scaring players into making mistakes as a ghost from beyond the grave, so even dead players are still in on the action! Can you safely navigate the treacherous crowds of the most dangerous AssassinCon yet?