Step up to the lists & see how you fare in the Gen Con 50 Chainmail Jousting Tourney!
Description:
Players sit down at a dedicated gaming table be set up with a beautiful diorama of vintage 70mm Elastolin figures and coconuts! Face off with one of your friends or make a new one and challenge them to a tilt! It just takes 5 to 10 minutes to joust, each player marks their aiming point & defense, compares it to their opponents and determines the outcome! Each half-hour we will run a mini tournament for up to 6 players. If your score is among the top knights, you fill out a brief form with your jousting strategy. The form will then be compared to the other top knights in an automatic quarter & semi-final elimination. If the two finalists can meet for a final joust in the Grand Tournament on Sunday, then they will meet face to face to determine the Gen Con 50 Jousting Champion! If the Grand Tournament can not be arranged the finalists' original forms will be compared to determine a winner!
Step up to the lists & see how you fare in the Gen Con 50 Chainmail Jousting Tourney!
Description:
Players sit down at a dedicated gaming table be set up with a beautiful diorama of vintage 70mm Elastolin figures and coconuts! Face off with one of your friends or make a new one and challenge them to a tilt! It just takes 5 to 10 minutes to joust, each player marks their aiming point & defense, compares it to their opponents and determines the outcome! Each half-hour we will run a mini tournament for up to 6 players. If your score is among the top knights, you fill out a brief form with your jousting strategy. The form will then be compared to the other top knights in an automatic quarter & semi-final elimination. If the two finalists can meet for a final joust in the Grand Tournament on Sunday, then they will meet face to face to determine the Gen Con 50 Jousting Champion! If the Grand Tournament can not be arranged the finalists' original forms will be compared to determine a winner!
Step up to the lists & see how you fare in the Gen Con 50 Chainmail Jousting Tourney!
Description:
Players sit down at a dedicated gaming table be set up with a beautiful diorama of vintage 70mm Elastolin figures and coconuts! Face off with one of your friends or make a new one and challenge them to a tilt! It just takes 5 to 10 minutes to joust, each player marks their aiming point & defense, compares it to their opponents and determines the outcome! Each half-hour we will run a mini tournament for up to 6 players. If your score is among the top knights, you fill out a brief form with your jousting strategy. The form will then be compared to the other top knights in an automatic quarter & semi-final elimination. If the two finalists can meet for a final joust in the Grand Tournament on Sunday, then they will meet face to face to determine the Gen Con 50 Jousting Champion! If the Grand Tournament can not be arranged the finalists' original forms will be compared to determine a winner!
Step up to the lists & see how you fare in the Gen Con 50 Chainmail Jousting Tourney!
Description:
Players sit down at a dedicated gaming table be set up with a beautiful diorama of vintage 70mm Elastolin figures and coconuts! Face off with one of your friends or make a new one and challenge them to a tilt! It just takes 5 to 10 minutes to joust, each player marks their aiming point & defense, compares it to their opponents and determines the outcome! Each half-hour we will run a mini tournament for up to 6 players. If your score is among the top knights, you fill out a brief form with your jousting strategy. The form will then be compared to the other top knights in an automatic quarter & semi-final elimination. If the two finalists can meet for a final joust in the Grand Tournament on Sunday, then they will meet face to face to determine the Gen Con 50 Jousting Champion! If the Grand Tournament can not be arranged the finalists' original forms will be compared to determine a winner!
Wow! By Gary Gygax, Dave Arneson, & Mike Carr, this Age of Sail, ship combat game. Taught & refereed by Mike Carr as he recreates games run at early Gen Cons.
Description:
This is your chance to learn to play Don’t Give Up The Ship!, one of the classic miniature wargames of the early 1970s. Co-authored by Gary Gygax, Dave Arneson, and Mike Carr, this Age of Sail, ship to ship combat game recaptures the excitement of the time period and such works of fiction as the Master and Commander and Horatio Hornblower novels. The event will be taught and refereed by co-author Mike Carr as he recreates the experience of many such games run at early Gen Cons.
Wow! Learn to play from designer, Dave Megarry! After a brief history, he will lead adventurers on 4 boards! Played on Dave Arneson's ping pong table where Blackmoor & Dungeon! were born!
Description:
Dave took part in playing in Dave Arneson’s original Blackmoor, a game that used the Fantasy Supplement of Gary Gygax and Jeff Perren’s Chainmail Medieval miniature warfare game. Dave codified these experiences into a dynamic, board game. Gary Gygax, co-author of Dungeons & Dragons and founder of Gen Con, loved to play this game! He playtested, provided design input, wrote several articles, and variants for the game. This is your chance to learn to play Dungeon! from the original designer, David Megarry! After a brief introduction on the history of the game’s design, David will lead up to 20 players simultaneously on 4 boards! And, if that wasn’t enough, all games will be played on the actual ping pong table from Dave Arneson’s basement where Blackmoor was played and where Dave Megarry first introduced his game of Dungeon!
Wow! Learn to play from designer, Dave Megarry! After a brief history, he will lead adventurers on 4 boards! Played on Dave Arneson's ping pong table where Blackmoor & Dungeon! were born!
Description:
Dave took part in playing in Dave Arneson’s original Blackmoor, a game that used the Fantasy Supplement of Gary Gygax and Jeff Perren’s Chainmail Medieval miniature warfare game. Dave codified these experiences into a dynamic, board game. Gary Gygax, co-author of Dungeons & Dragons and founder of Gen Con, loved to play this game! He playtested, provided design input, wrote several articles, and variants for the game. This is your chance to learn to play Dungeon! from the original designer, David Megarry! After a brief introduction on the history of the game’s design, David will lead up to 20 players simultaneously on 4 boards! And, if that wasn’t enough, all games will be played on the actual ping pong table from Dave Arneson’s basement where Blackmoor was played and where Dave Megarry first introduced his game of Dungeon!
Wow! Learn to play from designer, Dave Megarry! After a brief history, he will lead adventurers on 4 boards! Played on Dave Arneson's ping pong table where Blackmoor & Dungeon! were born!
Description:
Dave took part in playing in Dave Arneson’s original Blackmoor, a game that used the Fantasy Supplement of Gary Gygax and Jeff Perren’s Chainmail Medieval miniature warfare game. Dave codified these experiences into a dynamic, board game. Gary Gygax, co-author of Dungeons & Dragons and founder of Gen Con, loved to play this game! He playtested, provided design input, wrote several articles, and variants for the game. This is your chance to learn to play Dungeon! from the original designer, David Megarry! After a brief introduction on the history of the game’s design, David will lead up to 20 players simultaneously on 4 boards! And, if that wasn’t enough, all games will be played on the actual ping pong table from Dave Arneson’s basement where Blackmoor was played and where Dave Megarry first introduced his game of Dungeon!
Wow! Learn to play from designer, Dave Megarry! After a brief history, he will lead adventurers on 4 boards! Played on Dave Arneson's ping pong table where Blackmoor & Dungeon! were born!
Description:
Dave took part in playing in Dave Arneson’s original Blackmoor, a game that used the Fantasy Supplement of Gary Gygax and Jeff Perren’s Chainmail Medieval miniature warfare game. Dave codified these experiences into a dynamic, board game. Gary Gygax, co-author of Dungeons & Dragons and founder of Gen Con, loved to play this game! He playtested, provided design input, wrote several articles, and variants for the game. This is your chance to learn to play Dungeon! from the original designer, David Megarry! After a brief introduction on the history of the game’s design, David will lead up to 20 players simultaneously on 4 boards! And, if that wasn’t enough, all games will be played on the actual ping pong table from Dave Arneson’s basement where Blackmoor was played and where Dave Megarry first introduced his game of Dungeon!
Wow! Play using original antique spring loaded toy guns to knock down toy soldiers! This fast & fun game is over 100 years old & is the 1st published war game!
Description:
Originally run by Jeff Perren, Gary Gygax's co-author of Chainmail, at Gen Con IV in 1971! Test your skills in this exciting, live-fire, miniatures game that is the roots of miniature wargaming. Two teams of three players will fight it out in a Little Wars battle between the vaunted Bengal Lancers as they fight Pashtun tribesmen under the command of the Mad Mullah! The game will use antique 4.7 inch, spring loaded, toy Naval guns by W. Britains that fire dowels to knock down toy soldiers. The full title of H.G. Wells' book: "Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books." This book is the first set of commercially published military miniatures rules and is the ancestor of modern miniature wargaming.