Discusses in-game and off-game design strategies to represent & include intersectional identities & create play spaces that feel safer for people of all genders, sexualities, and ethnicities.
Description:
In order to create games that are both representative and inclusive of a variety of intersectional identities, game designers need to pay attention to how a game's setting, roles, genders, races, and classes are portrayed. Gaming archetypes such as fantasy races and tropes may be shortcuts to help players understand how to play more quickly, but they may also replicate subconscious societal norms that reinforce stereotypes, prejudices and assumptions that contribute to racism, misogyny, homophobia, and marginalization. The presentation has two parts: in-game design for inclusivity, which discusses character writing and world-building for the representation of identities, and off-game design for inclusivity, which includes community norms and player conduct expectations to create play spaces that feel safer for players of color, and people of all genders and sexualities.
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
Detention at magic school sucks! To make things worse, the full moon is about to rise & you have the sinking suspicion that someone in detention will turn into a werewolf. What can you do?
Description:
In the Magimundi, the hidden North American magical universe, two types of creatures can shapeshift into wolves: lycans and loup-garou. Though their powers are essentially the same, the way they are treated by society is not. Loup-garou are privileged; lycans are persecuted. On this night of the full moon, you are in detention with other students, some of whom are secret lycans, struggling to find the potion that will keep them from changing and outing their condition. What will you do? Pre-generated characters are selected at the event. We’ll provide wands and robes, and teach you to play before we begin. This game is designed for those who are curious about the New World Magischola experience or about larping!
The competition is fierce! Race to complete required courses at magic school & graduate with the most house points to win! A pre-launch final prototype.
Description:
In this board game, you’ll experience going to magical college by enrolling in courses, studying, and surviving magical mishaps and sabotage by fellow players. Be the first to pass all your courses and collect the most house points and you take the trophy! Features strategy, surprises, chance, and magic as you choose your major, follow extracurricular activities, and earn (or lose) house points for your efforts. Every player has a character, a House, and a magical pet.
The competition is fierce! Race to complete required courses at magic school & graduate with the most house points to win! A pre-launch final prototype.
Description:
In this board game, you’ll experience going to magical college by enrolling in courses, studying, and surviving magical mishaps and sabotage by fellow players. Be the first to pass all your courses and collect the most house points and you take the trophy! Features strategy, surprises, chance, and magic as you choose your major, follow extracurricular activities, and earn (or lose) house points for your efforts. Every player has a character, a House, and a magical pet.
The competition is fierce! Race to complete required courses at magic school & graduate with the most house points to win! A pre-launch final prototype.
Description:
In this board game, you’ll experience going to magical college by enrolling in courses, studying, and surviving magical mishaps and sabotage by fellow players. Be the first to pass all your courses and collect the most house points and you take the trophy! Features strategy, surprises, chance, and magic as you choose your major, follow extracurricular activities, and earn (or lose) house points for your efforts. Every player has a character, a House, and a magical pet.