Learn what it takes to submit quality material for publishing in RPG periodicals like Kobold Quarterly. A more periodicals-focused panel, talk with the editors of KQ.
Come talk about Open Design, but also about collaboration, how a shared world really works, egos, deadlines, compromises, benevolent dictatorship. Oh, and we mention why it's a cool setting.
Come talk with established and emerging RPG freelancers about what it takes to break into print, in venues like Kobold Quarterly, Open Design and other markets.