4-round tournament. Bring 4 pre-drafted 300 point armies (20 figure limit, no Marvel). Any figure used in an army cannot be used in any other armies.
Description:
16-player, 4 round tournament. Players bring four pre-drafted 300 point Heroscape armies (20 figure limit, no Marvel). Any figure used in an army cannot be used in any other armies.
Players must write all 4 armies on a 3x5 card at the start of the tournament. Prizes awarded.
4-round tournament. Bring 4 pre-drafted 400 point armies (20 figures max; No Marvel). No figure can be used in more than 1 army.
Description:
Open to all players, 16 positions. 4-round tournament. Players bring 4 pre-drafted 400 point armies (20 figures max; No Marvel). No figure can be used in more than 1 army. You must write your four armies down on a 3x5 card at the beginning of the tournament. Prizes awarded.
4-round tourney. Bring 2 500 point armies (no Marvel, 16 figure max). Dice-off winner chooses 1 of the 4 armies (theirs or their opponent's). Other player chooses from remaining 3.
Description:
16 player, 4-round tourney. Bring 2 500 point armies (no Marvel, 16 figure max). Dice-off winner chooses 1 of the 4 armies (theirs or their opponent's). Other player chooses from remaining 3. Prizes awarded.
4-round tournament. Bring a 1000pt C3G army (18 figure limit). Uses custom cards from the C3G project.
Description:
16-player 4-round tournament. Bring a 1000pt C3G army (18 figure limit). This event will use custom heroscape cards from the C3G project. Prizes awarded.
4-round Swiss tourney. Bring 3 150 to 170 point armies (7 hex limit, uniques used in 1 army cannot be used in another). Players draft the armies in a 1-2-1-1-1 format.
Description:
16 player, 4 round swiss tourney. Players bring 3 150 to 170 point armies (7 hex limit, uniques used in one army cannot be used in another). Players draft the armies in a 1-2-1-1-1 format. Prizes awarded.
4-round Swiss tourney. Bring a 500 point army (no Marvel, 18 figure max). Each army must include at least 50 points from at least 5 generals.
Description:
16 player, 4-round swiss tourney. Bring a 500 point army (no Marvel, 18 figure max). Each army must include at least 50 points from at least 5 generals. Prizes awarded.
Play however you like. No structure required, just come and play. Customs welcome.
Description:
Play however you like. 16 positions (we will take more with generic tickets). No structure required, just come and play. Customs welcome. Prize support available if enough players sign up.
Play however you like. No structure required, just come and play. Customs welcome.
Description:
Play however you like. 16 positions (we will take more with generic tickets). No structure required, just come and play. Customs welcome. Prize support available if enough players sign up.
Pre-drafted army (18 figure, 650 point limit). New matches start as old ones finish. Come & go as you please. Each victory gets you another entry in the drawing for the final winner.
Description:
Pre-drafted army (18 figure, 650 point limit). New matches start as old ones finish. Come & go as you please. Tourney winner decided by point-weighted drawing at the end. Marvel is allowed. In this event, you can switch armies between matches. You are allowed to come late, or leave for the dealer hall between matches.
Bring a 18 hex 480pt army. All of your army must be from 1 of the following alliances: Jandar+Aquilla, Utgar+Valkrill, or Einar+Ullar+Vydar. No more than 300 points from 1 general.
Description:
Bring a 18 hex 480pt army. All of your army must be from 1 of the following alliances: Jandar+Aquilla, Utgar+Valkrill, or Einar+Ullar+Vydar. No more than 300 points from 1 general. You will be matched against a similar alliance in the first rounds if possible. (Jandar&Aquilla players will first battle against other Jandar&Aquilla players, etc...) Prizes awarded.