Your party has been assigned the detail of accompanying a young man deep into the dense forest of the Wild Lands to locate & lay claim to his dead uncle's home.
Description:
Your party has been hired/assigned the detail of accompanying a young man deep into the forest of the Wild Lands to locate and lay claim to his dead uncle’s home. Located amidst dense forest in a land full of danger, the trek will not be an easy one.
This is a 12th level HackMaster adventure. Pre-gens will be provided.
Delve into a dungeon setting filled with puzzles, traps, & nasties to keep you away from treasure!
Description:
As you approach the village of Vew your party notices an Old man sitting on a stump apparently waiting for you. He look up and says, "i have a proposition for you". I want is the Red Wolf! Interested?
Delve into a dungeon setting filled with puzzles, traps, & nasties to keep you away from treasure!
Description:
As you approach the village of Vew your party notices an Old man sitting on a stump apparently waiting for you. He look up and says, "i have a proposition for you". I want is the Red Wolf! Interested?
Delve into a dungeon setting filled with puzzles, traps, & nasties to keep you away from treasure!
Description:
As you approach the village of Vew your party notices an Old man sitting on a stump apparently waiting for you. He look up and says, "i have a proposition for you". I want is the Red Wolf! Interested?
Delve into a dungeon setting filled with puzzles, traps, & nasties to keep you away from treasure!
Description:
As you approach the village of Vew your party notices an Old man sitting on a stump apparently waiting for you. He look up and says, "i have a proposition for you". I want is the Red Wolf! Interested?
The Raven of Death. An odd name for a manor home. The key to the door lies heavy in your palm. Mystery & danger lie within if you are brave enough to turn the key.
Description:
You stand at the doorstep of a large three story mansion, the first floor which is stone with no windows and looks to have been built for defense. The key to the door lies heavy in your palm as you position it to place in the lock. Mystery and danger lie within, if you are brave enough to turn the key.
This is the second of a three part series of high level HackMaster adventures. 12th Level pre-gens will be provided.
The wooden steps creak beneath your feet as you descend below ground. The musty air smells of disuse death. The scratching from around the bend in the stairs sends a shiver down your spine.
Description:
The wooden steps creak beneath your feet as you descend below ground. The must in the air smells of disuse and faint decay. The old ghost spoke of a friend imprisoned beneath the earth; but whether that friend is real or a figment of a deranged mind, you can’t be certain. One thing is for sure, the scratching sounds from around the bend in the stairs are raising the hair on your arms and the back of your neck as a shiver runs down your spine.
This is the third part of a three part series of high level adventures for HackMaster. 12th level pre-gens will be provided.
A notice at the town square invites you to earn some silver for a simple task. Ask for Maraan if interested.
Description:
Introductory adventure for 1st level characters in the HackMaster RPG. Provided within are roleplay opportunities, contests of skill and more than a dozen NPC opponents with whom your PCs may both parlay and battle with. If time allows, you can create your characters or flesh those you have out for use in the Hunt for the Red Wolf Adventure.
A notice at the town square invites you to earn some silver for a simple task. Ask for Maraan if interested.
Description:
Introductory adventure for 1st level characters in the HackMaster RPG. Provided within are roleplay opportunities, contests of skill and more than a dozen NPC opponents with whom your PCs may both parlay and battle with. If time allows, you can create your characters or flesh those you have out for use in the Hunt for the Red Wolf Adventure.
Learn-2-Hack: This 1st level adventure takes place in the cellar of The Tipsy Bear where the would-be heroes fight the menaces that lurk in the dark.
Description:
An introductory Learn-2-Hack adventure designed for those new to HackMaster. This 1st level adventure takes place in the cellar of The Tipsy Bear where the would-be heroes fight the menaces that lurk in the shadows. If time allows, you will have the option to create your own characters after the game. These characters can later be used in "The Boy and the Bear" event.