It wouldn't be a ball without intrigue and mystery, as our heroes will quickly discover.
Description:
The Grand City of Aldis stands as a beacon to the rest of the world, its nobles pure of heart and soul. But not all is always as it seems, and the brightest lights can sometimes cast the darkest shadows. Come join the ball, revel in its splendor, but keep your eyes open to ensure that the agents in those shadows stay in the dark. This game has a strong emphasis on the mystery to be unlocked at the ball through investigation.
It wouldn't be a ball without intrigue and mystery, as our heroes will quickly discover.
Description:
The Grand City of Aldis stands as a beacon to the rest of the world, its nobles pure of heart and soul. But not all is always as it seems, and the brightest lights can sometimes cast the darkest shadows. Come join the ball, revel in its splendor, but keep your eyes open to ensure that the agents in those shadows stay in the dark. This game has a strong emphasis on the mystery to be unlocked at the ball through investigation.
The village of Vintiver finds itself on the brink of conflict between the townsfolk and a Dalish Caravan as violence begins to beset the town with some claiming it is an Elven curse!
Description:
Can the party discover what is at play? Embrace the lore while learning the story-driven aspect that strikes a blend of combat, roleplaying, and exploration encounters.
The village of Vintiver finds itself on the brink of conflict between the townsfolk and a Dalish Caravan as violence begins to beset the town with some claiming it is an Elven curse!
Description:
Can the party discover what is at play? Embrace the lore while learning the story-driven aspect that strikes a blend of combat, roleplaying, and exploration encounters.
Our tiny heroes must break into the pixie stronghold and reveal the truth to the world!
Description:
The pixies, spider riders, rat men, and frogs have begun to get their tiny world back into some semblance of order after the armies of the unliving were only barely held at bay. After the events of last year, things are driving quickly toward another costly war. Our band of heroes must break into the Kol'E'Thay Citadel and free the one pixie who knows the truth before the land is torn apart by war. We're continuing the story from before, but it's easy for new players to join in.
Our tiny heroes must break into the pixie stronghold and reveal the truth to the world!
Description:
The pixies, spider riders, rat men, and frogs have begun to get their tiny world back into some semblance of order after the armies of the unliving were only barely held at bay. After the events of last year, things are driving quickly toward another costly war. Our band of heroes must break into the Kol'E'Thay Citadel and free the one pixie who knows the truth before the land is torn apart by war. We're continuing the story from before, but it's easy for new players to join in.
Our tiny heroes must break into the pixie stronghold and reveal the truth to the world!
Description:
The pixies, spider riders, rat men, and frogs have begun to get their tiny world back into some semblance of order after the armies of the unliving were only barely held at bay. After the events of last year, things are driving quickly toward another costly war. Our band of heroes must break into the Kol'E'Thay Citadel and free the one pixie who knows the truth before the land is torn apart by war. We're continuing the story from before, but it's easy for new players to join in.
The Inquisition discovers an eluvian & a mostly elven team with mixed goals investigates. Full of lore, mystery, & secrets.
Description:
An Inquisition scout discovered a mirror that shimmered with an eerie glow in a cave deep in the mountains north of Perendale. After her report, the Inquisition wished to see if it was connected to the same crossroads that Morrigan had shown the Inquisitor. A team was assembled to investigate. They are to cross through the eluvian, investigate, record everything that they see, and report back.
Nightmares are haunting the children of Terenvale, and the lack of sleep is driving them to madness. As members of the Queen's Guard, you have been sent to investigate.
Description:
Something wicked has come to Terenvale; the small town's children have been plagued with nightmares. The lack of sleep has them acting strangely and, according to reports, even violently. As members of the Queen's Guard, you have been sent to investigate: is it simply a matter of hysterics, or is something far more sinister at play?
In a not too distant future, a corporate nation puts out a bounty to restore their abandoned land's image.
Description:
A team of trained bounty hunters from an organization named The Union are tasked in corporately-run future North America to take down a gang leader operating in the nearly abandoned nation Cargill West. Capture the target and return to the client alive. Seems simple on the surface. A low level adventure introducing players to the system.